99 people found this review helpful
3 people found this review funny
Recommended
0.0 hrs last two weeks / 123.0 hrs on record (106.8 hrs at review time)
Posted: Feb 19, 2016 @ 10:33pm
Updated: Feb 20, 2016 @ 2:42pm

Early Access Review
(Patch 0.6) Since the first beta, i try every new patch, and i've always been disapointed by the way everything was slow and unsteady. I think that this patch is a turning point. It was the first time that the game got hard, and it was fun like that. The Bricktrons now move with no hesitation, they build fast and the most impressive part : the combats are now epic! The Minitrons are flying everywhere, most of the action is fluid, the pathfinding is fast and the AI look like it understand what is going on (they don't exaggerate when they say the pathfinding is 100X faster or more). Still, beware, this game is far from finish, but i have a good feeling about the upcoming releases. Bravo à toute l'équipe de Sauropod!
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6 Comments
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While you sleep Mar 6, 2016 @ 4:23pm 
I get that, but they made a big overhaul with this patch. There are still bugs; but pathfinding, the worst part of that game until 0.6 is not a problem anymore.
Abyssus_j Mar 3, 2016 @ 9:27pm 
We all want to believe, but our dreams of getting a playable game are detroyed every time by Sauopods extreme incompetence.
While you sleep Mar 3, 2016 @ 7:00pm 
I don't have to play hours and hours to get an overall feeling, i've already played 100h. As alway, i read the patch note and test the feature/improvement.
DrDumpsterFire Mar 1, 2016 @ 2:31pm 
So you played for 30 minutes and can now say the game is fixed? Not sure I am buying this...

BUT I WANT TO BELIEVE
Abyssus_j Feb 26, 2016 @ 8:35pm 
Game still sucks with a mountain of unresolved bugs that have persisted for the past 4 years. How much did they pay for to write this review?