Ch-ch-changes!
We're the half-wits responsible for the Aperture Science Freebuild and ApertureCraft SMP servers on Minecraft.
Visit ApertureCraft's profileCurrently Online

Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a sharp cleverness that let him skirt danger with ease. One day Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted seastone trident from the ruins and set out alone.
Fizz wandered the ocean in search of his people for years, using the skills he'd learned during his adventures as a young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he'd come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creature's weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. To further serve his new home, he joined the League of Legends.
We're the half-wits responsible for the Aperture Science Freebuild and ApertureCraft SMP servers on Minecraft.
Visit ApertureCraft's profileA surprisingly good game! Gameplay is smooth, fun and exciting in both single- and multi-player. The heists are dynamic enough to keep things interesting across playthroughs, yet predictable enough to formulate a strategy ahead of time if you so choose. The three skill trees provide a handful of distinctive weapons and equipment, as well as tons of upgrades for them. The game's weakest point by far is its AI, which can be extraordinarily stupid. Playing with AI teammates can be frustrating if you're not careful. There are also a ridiculous number of enemies, which makes the game deceptively challenging on higher difficulty levels. Despite this, it's consistently fun. Overall a 4/5. You should buy it.
I have two major complaints about this game:
1) It's glitchy. I only actually get into about a third of the games I try to join. The rest result in a "loading screen of death" that can't be escaped without Ctrl+Alt+Del. It occasionally freezes randomly, and I see floating bricks more than I should. In general, it feels like the game should still be in beta.
2) The map design is quite poor, and there are only five maps to choose from. (I don't think there's much modding support, since I've never seen a custom map.) I feel like the maps encourage you to do stupid things, like jumping off a seemingly-small ledge that's actually a steep cliff or wasting valuable RPG ammo on something that's not even destructable. Also, almost everything degenerates into a team deathmatch sniper-fest, regardless of what the game mode actually is.
Once you get past this game's many quirks, however, it's well-worth the $12.00.
>APB Reloaded
Explain yourself.