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Member since:
September 18, 2008
Steam Rating:
9.7
Playing time:
31.1 hrs past 2 weeks
Left 4 Dead 2
18.1 hrs / 18.1 hrs
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Altitude
7.3 hrs / 7.3 hrs
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Left 4 Dead
2.2 hrs / 277.6 hrs
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DeadlyDav0

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Queensland, Australia 

Im a 22yr old gamer with a mic who enjoys most FPS.

Let me know if you are interested in playing:
ARMA 2
Battlefield 2
Battlefield 2142
Call of Duty 4
Call of Duty 5
Call of Duty 6
Dawn of War 2
Grand Theft Auto 4
Heroes of Newerth
Killing Floor
League of Legends
Left 4 Dead
Left 4 Dead 2
Street Fighter 4
Rainbow Six Vegas 2
Resident Evil 5
Section 8
Team Fortress 2
Unreal Tournament 3


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LEG IT 2
29 Members  |  5 In-Game  |  15 Online  |  0 In Group Chat

Continuining on the tradition of Leg It, this is Leg It 2 for Left 4 Dead 2. As i have only just got a copy of L4D2, i have not made any updates to the rules as of yet.


Leg It 2 Rules:
Players must not Rage Quit.

Survivors must wait until both teams have fully loaded before leaving the safe room.

Survivors have until the safe room door opens to return from being AFK otherwise the race begins.

Survivors must race from the starting room to the safe room as quick as possible. The winner is the survivor who makes the most distance towards the safe room.

Survivors may kill special infected attacking their team mates but CANNOT move backwards to do so. Stopping and shooting backwards is allowed.

On finale levels Survivors race to the trigger point according to standard Leg It rules and once the horde is called, they must split up, stay outside of buildings and CANNOT assist each other in any way. The winner on finale levels is the survivor who stays up the longest (once you are incapped, you are out).

Infected can attack any Survivor they like - picking on a particular player is not cheating or unfair.

Shooting team mates is cheating but using anything else (moillies, pipes, gas cylinders, doors, petrol cans etc) is not cheating.

You are allowed to heal yourself and take pills but no healing team mates or giving them pills.

Survivors are allowed to pick up incapacited survivors if they choose to provided the incapacitated survivor is in front of them (no going back to pick up survivors).

When waiting in lobby, players must all be random unless is agreed otherwise (such as placing an Admin on each team to enforce rules).

At crescendo events (such as NM elevator switch or DA blockade) the survivors should wait for the event to be over in whichever method they see fit but they are NOT allowed to clip (multiple players standing in the same place). Once the event is over, the race is on again!

Survivors are not allowed to wait for fellow team mates to catch up if they have been slowed down by common infected. Instead, they must keep running towards the safe room.

Survivors may only shoot common infected attack a team mate while running towards the safe room. Survivors are not allowed to stop and shoot the common slowing down a team mate.

When playing as tank, the player is NOT allowed to block doors/stand at top of ladders etc. Instead, the tank must move forwards or backwards so that survivors have a chance of getting past. Tanks may block a door etc ONLY if another path is available.

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L4D Rage Quit Unanimous
145 Members  |  24 In-Game  |  58 Online  |  0 In Group Chat

leg it
109 Members  |  14 In-Game  |  34 Online  |  0 In Group Chat