LA 4101 - Realtime Landscapes
Interaction with virtual worlds creates compelling methods for design visualization and landscape analysis. Students will study methods to create realtime virtual environments using mini-blogging, vrml, flash, alice, and the unreal and/or half‐life game engine. Methods specific to realtime environments such as data streaming, low polygon modeling, texturing, and lighting will be analyzed to highlight best methods for architectural and landscape visualization. The course will examine methods to use realtime representations for analytical and representational purposes. Students must have experience using 3d modeling software such as 3ds max or Maya and image editing software such as photoshop.
Katso profiilia: LA 4101 Realtime Landscapes
