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Recent reviews by polar

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1 person found this review helpful
2.6 hrs on record (1.5 hrs at review time)
Mechanics and gameplay feel so much better than the previous game. Creators did an awesome job with the atmosphere and feel of the game.
Posted April 11, 2020.
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No one has rated this review as helpful yet
1.7 hrs on record
Unfortunately, this is the first VR game I have played that actually made my head spin and made me feel nauseous. I think the puzzles themselves were very well done. I like the "layers" you have to unravel to escape. But the game is just too "glitchy" and when combined with the disorienting feeling of "flying" around the room, I unfortunately have to give it a thumbs down. Examples of glitches below -

MINOR SPOILER ALERT
- Found it really hard to work the flashlight. I would try to hold the flashlight and I would keep grabbing the battery instead. Once I did get a hold of the flashlight, it wouldn't be held horizontally in my hand but would instead dangle downwards.
- The pieces of the puzzle would randomly fly around the room if I didn't get them on the board perfectly.
- When holding the wire-cutters, I wouldn't be able to let them go. I would have to run them into a table to force them off my hand.
- Also a bit frustrating to get all the way at the end to accidentally cut the wrong wire in order and have to start from the beginning....
Posted April 22, 2018.
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