23 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 10.9 hrs on record
Posted: Sep 24, 2015 @ 2:10pm
Updated: Sep 24, 2015 @ 2:11pm

Wow, what a game!

This game calls itself a surreal first person brawler but I feel thats quite an underselling.
Because of that, I came in just expecting to kill time punching weird enemies in the face but I got so much more from this, and was really nicely surprised.
Let's go over why in ( not so ) short points here:

+ The world is beautiful! This for me is the main strenght and feature of the game in fact, exploring this world and its fauna and flora is just simply awesome, every minute and every moment.
And that is also why I think the main focus of the game is exploration and storytelling. The brawling aspect in my opinion is just an extra feature, a means to progress the story by defeating your adversaries, but not the game's selling point.

+ Two kinds of collectibles giving the game more depth and content, as by finding them, they each unlock other things for you, both lore based as well as improving your character.

+ The game's lenght is just right. Without looking for all the extra things, doing sidequests and just enjoying the sights, it would still take around 6 or 7 hours which in my opinion is a very fair lenght for such a very unique game.

+ The surrealism.. The design of not only fauna and flora are great, but some of the characters in game, both hostile and neutral will just blow your mind with their looks, as they did mine.

For the sake of fairness, let's also point out things that I did not mind, but other people might:

= Some locations do not have fast travel points so you have to backtrack on foot a few times. I did not mind this because hey, given how beautiful the places are, it was kind of a bonus for me to see them again.

= The game is not really challenging. On normal, I had no trouble progressing at any time despite the fact I hate melee fighting and thus am pretty bad at it, so for anyone who always likes being challenged by their game, go for hard diff, or a no-upgrade run. ( and yes, I hate melee fighting and yet, I love this game, thats how great its exploration and story parts are )

= As partially mentioned above, the game's combat is kind of an extra thing, I for example used the same moves the whole game and it worked, not caring for any combos ( which are available though ), as well as ignoring the games skull grenades, which I find redundant as they seem pretty ineffective and overall, just, unnecesary.
The combat system is however in no way boring or even frustrating, and that is because luckily, the combat lenght is usually around 2-4 minutes, of the mandatory fights in the game.

= Partially connected to the above point, enemies respawn in locations. But, you do not have to fight them at all.
You can easily just run past them and they will never catch up to you, so it once again does not really get annoying, you just go about your business and they will eventually give up or you will just reach your goal and leave.

To sum up, this is a unique gaming experience!

If you love games that are surreal, beautiful and unique in design, have great stories, and are really fun to explore and spend time in, this game is definitely for you.
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