Starfarer is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. The player is a space captain who can seek out fortune and glory however they choose.
You get some games like this that are a blast for the first hour or two but then start to wear thin as you realize its just a shallow, super simple arcade racer but this game seems to be pressing all the right buttons after a good 5+ hours in.
First off, the driving is somewhat physics based, with air time, tires and cones that you can hit that'll go flying or get you snagged up, banked turns that improve cornering... it DOES take skill to make the fastest turns and cuts and a good player will totally rock the socks off a bad one. Then you get the whole Nitro mechanic that can make or break a race if you know when and where to fire one of those off.
Second, the graphics are actually quite good, with reflections, dynamic lights and some nice textures for the most part. Some tracks look damn nifty.
The tracks combine fun themes, good looks, and good racing gamplay which is pretty much the holy grail. Around 20 tracks with day/night variants as well as backwards/forwards runs. Got a good mix of real fast, short tracks and some longer ones where skillful steering adds up. Really are some pretty cool and fun tracks like Turnpike, Cliffs, Fortress, Aperture Labs, Alpine and Downtown - my favs.
I do have to say that'd I'd appreciate some more loooonger tracks as well as off road ones. Think Turnpike but with mud puddles, ramps... like WARIOS STADIUM from Mario Kart 64, haha
The cars are simple in appearance but that more or less fits the game - not super silly but not realistic either. Cars have 4 stats that you can upgrade and each car has a different distribution when fully maxed out so they perform differently as well. Some might have really high top speed and nitros but lack in the handleing and acceleration department as an example.
Multiplayer works well as I've played a good 40 races that were smooth and fun. There are a few kinks to work out but an actual Developer was racing with us from time to time and he said there was gonna be a patch soon that'll help smooth a lot of it out. Could use a few more features like a 5-6 track points tally game where after the cup is over the player with the most points wins, though.
If you're gonna get one of the King's Bounty games then this is the one you want!
Awesome fusion of turn-based hexagon grid battles and RPG exploration, questing, level up, and choosing talents!
The story isn't anything to write home about but there are many locations to see and explore - you can even sail around in a boat and eventually get a flying horse that'll REALLY speed up your trek across many islands and contenients!
There are literally 100+ different unit types to choose from, tons of gear to find and equip to suit your build, and TONS of spells! to find and inscribe into your spellbook! If you love Heroes of Might and Magic, Disciples and other games like those then this is a MUST HAVE!
Sorta a fusion of tower defense and an RTS, this game is all about researching new tech as you advance through dozen of levels and blasting hundreds of baddies in hopes of not being overwhelmed!
Enemies don't follow certain paths all of the time and you're free to build pretty much wherever you want so each level will be tackled differently from player to player. The research tree is pretty extensive and will have a major impact on how the campaign progresses for you - making bad research choices can really screw you over!