build [OLD GROUP]
a place where you can make stuff with a bunch of tools and weapons.
Visit Lords of Seige's profile
|
[Benevolence] Pancake Prince
In-Game
Garry's Mod
B.O.B. Bicarbon Ostene benzonat
In-Game
Team Fortress 2 - Join
BUCK<(AGM)>SHAWT
In-Game
Left 4 Dead 2 - Join
McChunks
In-Game
Garry's Mod
Once again, just Brickcp
In-Game
Garry's Mod - Join

I like to make military-based weapons, whether it be a tank, a few helicopters, maybe a battleship, a squadron of planes, or sometihng out-of-the ordinary. If it can bear guns, i'll make it.
STANDARD CRITERIA FOR A FUNCTIONAL WAR MACHINE:
1. Intended for war
2. At least 1 weapon
3. Armor [light / average / heavy / extreme]
4. Anti-Air capability optional (there arent many planes in gmod)
5. Flexibility and Survivability in all environments and terrain [if not a structure]
OTHER:
1x. Shield (highy experimental)
2x. Self-Destruction capability
3x. Ejection pod(s)
RULES OF WAR:
rule#1- Collateral damage is to be expected (nobody is a perfect shot), but try to keep it at a minimum.
rule#2- Avoid building players; you always ends up in a bad spot if you kill them. (The endless whining and ban threats)
rule#3- Check your fire.
OVERVIEW:
You should have, if you follow these guidelines, a very effective contraption (depending on how you use it, of course). "MINGEBAGS" are one exception to the rule(s)...
QUOTE:
"Logic overrides Definition."
My Steam Avatar is a column of Tanks, Artillery, Supply-Jeeps, and Light-Attack VTOLs. Basically army movement.
a place where you can make stuff with a bunch of tools and weapons.
Visit Lords of Seige's profile