14 people found this review helpful
Recommended
0.0 hrs last two weeks / 25.9 hrs on record (13.1 hrs at review time)
Posted: Aug 7, 2016 @ 1:40am
Updated: Aug 7, 2016 @ 1:55am

The best parts of The Binding of Isaac, Twin Stick Shooter, and a Bullet Hell/SHMUP game in one game.

There's about 5 difficulties IIRC. You can choose one of seven mechs to be. There's a "standard" mech that is average all around. One with a flamethrower as its main weapon. (A very fun mech especially if you get the flame trail sprint item) Others have varried weapons and stats. One of them is pretty different though: The mech "Redshift" is sort of like the Bard in Crypt of the Necrodancer because, interestingly, time only moves when you do something. So you can stop moving and shooting and take a look around. The downside is this mechs very low HP (3) which means you need to make the best out of your time control power to weave through bullets and down enemies. This mech is good for practice because you can go through the motions mostly at your own pace building muscle memory, and if you get hit then it's even more devastating.

However you play, expect to die alot before you learn enemy patterns. This is what I'd call a good arcade style game. Each time you level up you get to pick passive perks, and you clear rooms of foes you gather credits and loot gear. There are, randomly, shops of multiple varieties to buy stuff from. There's quite a bit of gear, and what you find / buy can change your play style a fair amount.

I'm enjoying it.
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