65 people found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 2.6 hrs on record
Posted: Sep 21, 2015 @ 11:13pm

BloodLust Shadwhunter is the bastard child of Vampire the Masquerade and Diablo that both amazes and disappoints me at the same time.

*PLEASE NOTE THE FOLLOWING IS BASED ON MY AND ONLY MY OPINIONS*

The first thing you'll probably notice when browsing through this game's steam page is the relatively lacklustre screenshots. Yes... the visuals are.... lacking to say the last. However, don't let that fool you though as the game's real charm is hidden under its layers of ugliness. Graphics settings will let you tamper with texture, AA and resolution settings to a certain extent; although, I found that with everything maxed my fps hitches a bit everytime I use a spell that produces clouds on the ground. With a GTX 770, this really shouldn't be happening with these kind of visuals. Enemy design is blurry and unimaginative although some well placed monster spawns do give you a heartbeat spike while you're dungeon crawling. Animations are stiff at best while more than a few cases of figures clipping through walls.

The game has a small town area that you will be able to explore during the story as well as some prostitues/hobos to suck blood from or turn into your family. Past that is where the real juice of this game is. There is a well fleshed out randomly generated dungeon system in this game filled with traps, treasures, monsters, etc. It's actually quite charming to go into the depths and worry about being making the decision to go further or turn back while you still have the chance. When your hp goes to 0, you will get knocked out. During that time, you can either choose to wake up where you were or spawn in the last safe zone. The caveat is that your body may have been looted while you were down.

The class system is basic with 3 in total. There are skill and talent trees that will let you have some diversity in builds. I felt that weapons are extremely restricted to certain classes though as each weapon type usually requires you to heavily invest in one of the three main combat stats. Warriors usually invest in strength to get more dps, witch with charisma, etc. I got a gun early on that required 50 points in strenght and another sword that wanted 30 in agi. These are stats that I wouldn't ever invest in as I picked the witch class. Another odd deisgn choice was separating persuasion from charism. Persuation has its own stat while charisma increases your magic... Lastly is the game's family system. You can suck someone's blood and build your own family. You need to level up the blodo sucking skill to increase family size and your minions have their own stats and skills you can upgrade. As a result of this however, they feel like faceless npc's with no personality.

Overall, I highly recommend this game given its low price. While a one person developer certainly doesn't excuse its faults it does engender some sympathy for the lack of resources.
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1 Comments
muttonjoint Sep 22, 2015 @ 5:44pm 
Wait, people post reviews of other peoples' opinions?