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Last Online: 12 hrs, 40 mins ago

Actions _
Gameplay Stats _
Member since:
March 16, 2006
Steam Rating:
6.4 - Oooh! Shiny!
Playing time:
20.4 hrs past 2 weeks
1. Enemy Territory: QUAKE Wars
9.2 hrs
2. Half-Life 2: Deathmatch
5.5 hrs
3. Team Fortress Classic
0.7 hrs
Friends _

[EYE] ÐЯΛĠōИĦЄΛЯŦ
In-Game
Half-Life 2: Deathmatch - Join

[YaS] TMlord95
In-Game
Source SDK Base

Basil The Cat
In-Game
Half-Life 2: Deathmatch - Join

E-Z.Target
In-Game
Garry's Mod - Join

Jessica
In-Game
Counter-Strike: Source - Join

View all 126 friends

SteamID

[DND]NEMESIS aka:G-WAR[C7][E-05]

Profile _

A family that plays together stays together!

Guy

California, United States

I love HL,HL2DM,CS,CSS & all the mods 71 steam games & counting...lol.my X-Fire name is:"guywarren" I show up as <ARIES>.

Coz-World

Groups _

Joinn uss!

BrainBread [ : Source ]

1,142 Members

0 Chatting, 74 In-Game, 244 Online

The community about BrainBread and its upcoming successor BrainBread: Source.

BrainBread is supposed to recreate a zombie outbreak. The players work as a team to combat AI controlled zombies and complete various mission goals. When a human player takes enough damage, he will start to turn into a zombie himself. The player has short time to prevent zombification by being killed. Once a zombie, the player must either kill one human controlled player or two AI controlled soldiers to be able to return back to human form. However, returning to human form is optional and some players enjoy the different playstyle (zombie humans are fast with strong melee attacks). Brain Bread also incorporates a RPG-like system. As players kill more zombies and complete missions, they gain experience points which allow them to gain levels. Each time a player "levels up", they are given points that allow them to increase several character traits. Health, which increases maximum health by 8 per point. Speed, which increases how fast the player moves by 5% per point and finally: Skill, which allows the use of different and more powerful weapons plus it decreases the recovery time (crosshair-based muzzle climb) for all weapons. High levels of skill allow the use of certain special items such as the flamethrower, mini-gun and the powerful gas tank.

Visit BrainBread [ : Source ]'s profile

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