Active and looking for more like minded players, we play on "elite" with no visual aids and concentrate mainly on custom CO-OP missions but we also are welcoming newb players that are willing to learn and have fun while learning the ropes. We also have a few scripters that do their own mission files for regular play that makes us standout. If this is your kinda thing then give one us a shout.
The steam group has now been switched to a private group because of the amazing amount of noobs that just join and don't speak with anyone and/or never play anything with the active members.
Visitar el perfil de =LFC= Land Force Command
Juegos recomendados por Prost _
I love this game, but I have to acknowledge the limit of it's appeal.
When you could describe the tone of a game by saying, "It makes Battlefield 3 feel arcadey," there's definitely a limit to the audience that the game will bring in.
While Red Orchestra still has traits from games like the CoD series, things like loadout prestige, and close combat being determined by reaction time and lucky positioning, it definitely pioneered into the wilderness of realistic shooters.
Where a normal shooter would give you directional damage markers, and kill-cams, Red Orchestra isn't afraid to kill players with a sniper shot to the heart. Or the pelvis. Or occasionally the calf, if you don't get a tourniquet on it swiftly enough. This devotion to how 'real' combat takes place shapes a sumpremely different game, with players focusing on creeping advances, hunkering down, and setting up fortified locations.
Can be a great game if patience is in your skill tree, but otherwise, run-and-gun elsewhere.
Dino D-Day turns one at the writing of this, and I have to say, I still enjoy it more than any other multiplayer title I've touched. Diverse gameplay, dedicated dev team, small but persistent community, consistient free updates, and a friendly group of players to fight with. If you're into the multiplayer shooter, and looking for one that has a serious twist to it, I'd suggest you pick it up. Also, stay tuned, as the dev team is currently working on singleplayer and co-op modes.
Skyrim was a hit and a miss for me. I loved the immersive lore, the continuity winks to the previous games, the (suprising) variation in the environments, and all the tweaks that make this a great exploration game.
I didn't like the uninspiring story, the linear portrayal of the quests, the immortality of half the NPCs, the inability to make any meaningful choices (scripted or otherwise), lack of a unique player identity, and the approachibility modifications: things like auto-aimed bows, forced 3rd person fatalities, no class tree. Skyrim's story failed me in alot of ways.
There's plenty more of both the good and the bad than what I've mentioned, but it really breaks down like this:
Did you like the previous games for their gameplay? Then you'll love Skyrim, it improves in all directions.
Did you like the previous games for their storytelling aspects? Then your enjoyment of Skyrim will be a gamble.