Retribution - ns clan
Nie podano informacji.
Zobacz profil użytkownika retribution-ns
Strona główna | Co to jest Steam? | Społeczność | Wiadomości | Kafejki internetowe | Forum | Pomoc techniczna | Statystyki
Ostatnio online: 14 godz. 54 min temu
[AUSD] Dr. Khuntza
Podczas gry
Source SDK
[MxP] Max The Sausage
Podczas gry
Call of Duty: Modern Warfare 2...
A delicious chocolate treat
Podczas gry
Team Fortress 2
bonobo
Podczas gry
Call of Duty: Modern Warfare 2...
dxx.Mystery | S/uttable
Podczas gry
Killing Floor - Dołącz

Most important (after map change)!!!
rcon tv_stoprecord
rcon tf_weapon_criticals 0
rcon kickid
rcon_password XXXX
rcon_address 202.62.137.106:27015
rcon tf_damage_disablespread 0/1
rcon mp_tournament 1
rcon mp_tournament_restart 1
rcon mp_disable_respawn_timers 10
rcon tf_weapon_criticals 0
rcon sv_alltalk 0/1
rcon mp_restartgame X
mp_autoteambalance 1
mp_disable_respawn_times 1
mp_respawnwavetime 5
rcon sv_alltalk 0
rcon tf_ctf_bonus_time 1 (turns that intel capture critz off)
rcon exec ozfort6
bind "p" "pause"
rcon say "HEY YO I HAVE TEH RCONZ"
rcon changelevel <mapname> // will force a level change.
rcon maps * // will show you all maps installed on the server
rcon sv_alltalk 0/1 // setting this to 1 will allow everyone to talk to each other using both text and voice including spectators
rcon mp_timelimit X // sets the timelimit of the current map to X. If a round ends with <=5 minutes to go the map ends. (unless maxrounds or winlimit is reached first)
rcon mp_winlimit X // a team must win X rounds to end the map. (unless timelimit or maxrounds is reached first)
rcon mp_maxrounds X // map ends when X rounds have been reached (unless winlimit or timelimit is reached first)
rcon mp_scrambleteams // will randomise the teams. Useful for pugs when no captains step up. May not randomise very well. Run it a few times if the teams remain unbalanced.
rcon mp_restartgame X // restarts game in X seconds.
rcon mp_tournament 1 // turns tournament mode on. There are a few changes to the server to make it easier for tournament play. This will be explained for ozfc2, where tournament mode will be required. Stops the map from changing at the end of a match, and allows clans to muck around and reset the server themselves without rcon using the tournament interface.
**rcon tf_weapon_criticals 0 // turns crits off (defaults to 1 to turn them back on)
**rcon mp_friendlyfire 1 // turns friendlyfire on; 0 for off (defaults to off)
**rcon mp_disable_respawn_times 0 // turns respawn times off, 1 for on (defaults to on)
rcon users // shows list of users including userid
rcon kick "X" // kicks by player name. Bit hard to do if the player has a wankername
rcon kickid userid/uniqueid "message" // kicks player; userid = first 2/3 digits in 'rcon users', uniqueid = steam id
rcon banid minutes userid/uniqueid [kick] // bans the player for minutes. see kickid for id details. kick is an optional param, if used it will also kick the player. Use 0 minutes for permanent
rcon unbanid X // unbans the id
rcon addip minutes X // bans IP address for minutes specified. Use 0 minutes for permanent
rcon removeip X // removes IP ban
cvarlist
(tf_, mp_, sv_, tv_)
Nie podano informacji.
Zobacz profil użytkownika retribution-ns