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Last Online: 1 hrs, 25 mins ago


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Gameplay Stats
Member since:
May 10, 2005
Steam Rating:
5.1
Playing time:
16.3 hrs past 2 weeks
Counter-Strike: Source
10 hrs / 84.7 hrs
Half-Life 2
2.6 hrs / 10.3 hrs
Team Fortress 2
2.4 hrs / 2.4 hrs
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Steam Profile

merry chritmas/ xXkillerXx

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Halifax, Calderdale, United Kingdom (Great Britain) 

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merry chritmas/ xXkillerXx posted on November 29, 2009 @ 4:36am
josh my beast frend i pown you all


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Base 2 Base - Public
140 Members  |  20 In-Game  |  55 Online  |  0 In Group Chat

Base 2 Base Half-Life 2 Multiplayer Modification

Base 2 Base is a Half-Life 2 Multiplayer Modification which puts 2 teams against each other (Red & Blue) and they have to fight to reach a teleport that is above the enemies base. When a player from that team goes through the teleport they are teleported to a safehouse where they can watch the battlefield on a monitor. First team to have all of their players through the teleport into the safehouse wins, and if a player is in the safehouse and wants to return to the battlefield they can do so by suiciding, also players have a hud element which shows them how many players are currently in the safehouse.

The mod also has 2 turrets one for each team which shoot at the opposing team, however this is optional whether the mapper wants to include them in the map or not. In the official maps turrets will most likely be placed near spawn so players can put the turrets wherever takes their fancy, this means that each round should be different. However mappers who wish to make custom maps can choose to place their turrets wherever they want.

Hopefully all of the HL2 models will eventually be replaced by custom models in later versions and unlike HL2 you can only carry 4 weapons at a time 1 primary weapon, 1 secondary weapon, melee weapon and grenades,so if you want to pick up a weapon where the slot it uses is already occupied you will have to drop your current weapon which slot.

The mod has the usual HL2 weapons: -
AR2 , smg1, .357 magnum, grenade, and also a sniper.

Curret custom models:

Colt pistol
Model - JakeChapy
Skin - Number
Compile- £cho

Benelli Shotgun
Model - JakeChapy

Current Maps:

B2B_Forest - Robin
B2B_Prison - Drimp

The Team

Robin - Programmer, Level Designer
Echo - Contributing Coder, Compiler
Drimp - Level Designer
JakeChapy - Weapon Modeler
Number - Texture Artist
Paching - Voice Actor

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