23 people found this review helpful
Recommended
0.0 hrs last two weeks / 56.8 hrs on record (55.9 hrs at review time)
Posted: Nov 23, 2015 @ 3:21am

Teleglitch is like a procedurally generated classic DOOM with a top-down view. Lots of weapons, a map that reminds me of the good old Doom one, the color palette, the choice of mutants and monsters... yet it's different, and adds more to it.

It really takes some effort to get through the first levels when you're new to the game, but when you get a hang of it, you can even slay the most atrocious enemies the game throws at you! Collect and manage your inventory, craft enhancements, weapons, even drugs! Find your way to the core to destroy it once and for all!

I haven't found the core yet but I'm inching my way forward bit by bit. Permadeath prevents ma from using savegames, but you get the chance to pick up a game with a randomized inventory two stages below the one you just entered. Say I get to stage 7, which triggers my ability to start a game in stage 5. Getting through every level in one go is favorable though, because you might get a better inventory than what the game generates for you! Too many times I failed at the end of stage 8 because I ran out of ammo on that huge robot killing machine... until I finally beat it, barely!

The story is interesting, with little snippets to discover along the way. Hidden areas give you a little headway if you can find them, and you should invest in some advanced scanners or mutant hordes will devour you alive when you make the wrong step!

This game runs well on lower end machines, and it builds a very dense horror atmosphere, now even with an arena mode to practice all those weapons before you head on out to use them for real.

A defeinite recommendation!
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