364 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 53.6 hrs on record (53.5 hrs at review time)
Posted: Aug 12, 2014 @ 10:54am

Early Access Review
This is a Kickstart project I regret backing. Since it's first iteration, it clearly showed it was a mobile game transplanted onto a PC. Regardless, I loved the art style and I played it for many many hours. Then 22Cans went silent for months and I lost interest and abandoned it. Recently they picked up and I've spent a few hours playing the latest build.

And it's ♥♥♥♥♥♥♥ dreadful.

The mobile game transplated onto a PC has fully metamorphosed into a pay to win mobile title. As an example, take farming. As soon as you discover farming, you can no longer build. Anything. Unless you have wheat. Each farm produces wheat - in 90 minutes of real time. REAL TIME? WHAT IN THE ♥♥♥♥? So every one and a half hours, I can build a couple of houses. (And the ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ farmers can't harvest the wheat, oh no, you have to do it yourself).

Of course, you can always buy wheat using gems. 22Cans love gems. They go out of their way to constantly point this out. They have built a game around the microtransactions of gems. Because PC users have already paid for the game (their words), PC users don't have to buy gems. Instead, we can sacrifice our followers in a pit to get a gem. Of course, that makes your followers hate you, also triggers another real time timer to respawn that follower - in 30 minutes or so. Whilst the new faction (which I have to admit, is funny) steal your followers.

The last update also added voyages, frustrating mini games where you try to get your little dudes to a temple for rewards. Of course, if you screw up then you can either way HOURS of real time for reinforcements to arrive to try again or... you got it, pay gems.

This game has so much promise. I really like the art style, the humour, and the ideas of the game. But the implementation is ♥♥♥♥♥♥♥ attrocious.

I have never sworn so much in a review... I'm pissed with the direction of this game and it shows.

I shall go back to playing Banished. Hopefully 22Cans realize what sort of a ♥♥♥♥♥♥ up abortion they are creating with these delays and reduce them to miniscule levels or I can't see this working. Maybe mobile users have a different mindset to traditional PC / console gamers as I don't understand how on earth they think putting realtime blocks in place makes a game fun.

/endrant.
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4 Comments
| עם ישראל חי | May 19, 2022 @ 12:18pm 
le reddit review
VXV Aug 16, 2014 @ 4:50am 
Well, let's see. New update will bring some customization to balancing. So maybe it will help a bit.
Zelrokyz Aug 13, 2014 @ 8:55am 
@VXV thanks for the comment. I'm not a mobile gamer (I truly abhor the mindless zombies of Farmville, Candy "Sue Me Now" Crush, and so on) so I freely confess I have no idea what Godus is like on mobile. But with so much negativity around the game (judging from Steam reviews) I fail to see how the developers can apparently blindly carry on in the directions they are.
VXV Aug 12, 2014 @ 5:37pm 
"Maybe mobile users have a different mindset to traditional PC / console gamers as I don't understand how on earth they think putting realtime blocks in place makes a game fun".

Actually no. Read the iOS reviews, people are not really excited. Also they break the game to get infinite gems, cos it's really easy to break it on iOS apperantly. With this said I can't see the direction of the game justifiable.