36
Products
reviewed
925
Products
in account

Recent reviews by yed_

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Showing 1-10 of 36 entries
2 people found this review helpful
1 person found this review funny
1.1 hrs on record
The gameplay goes like this: walk (incredibly slowly) through the environment, listen a few lines of dialogues, then walk around a bit more while searching for random items needed to unlock a small uninspiring puzzle. All that is interlaced by cringe comments from the two "main" characters. Move to the next scene and repeat the same sequence of actions again. The story wasnt intriguing enough to keep me grinding through that. Even watching playthrough on Youtube with fast-forwarding felt too long, so I just read the plot summary on Wikipedia and I have no regrets of giving up one hour in.
Posted February 14. Last edited February 14.
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2 people found this review helpful
1 person found this review funny
26.1 hrs on record (11.7 hrs at review time)
Early Access Review
This is so good! Like Into The Breach plus feudal Japan minus 3rd dimension.
Posted January 29.
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1 person found this review helpful
4.1 hrs on record
Most of the screenshots and videos are showing how you are roasting crowd of enemies or blasting them with dynamite and whatnot, but that's not what this game is really about. Weapons are really rare, so majority of the time you'll be sneaking around, trying to not get detected, and when you get detected you need to run away, because it's one-hit-kill. And this is frustrating more than anything else - you are stumbling on things, trying to jump over a fence or or hide in a container, but the trigger zones are super-finicky, so a lot of times you are just dryhumping it instead and getting killed a second later. Then what? You have to either restart the whole level which is randomly generated each time (wow such roguelike!), so have fun finding the randomly placed keys all over again. Or you can actually save the game! Considering the levels are pretty long, and it's nearly impossible to get them right on the first try due to some specifically designed choke points, then it's a certain must-have. But only if you have looted enough money and you can find a vending machine to buy a pretty expensive single-use save.

There is some kind of crafting system, but considering you will be saving most of your money for purchasing the aforementioned game-saves, I didnt have almost any opportunity to utilize it properly.

The levels are in different environments, but the way you play through them always feels all the same, so I dont feel motivated to keep going through it when the vision I have is that I will have to keep replaying dozens of times the same level until I will get somehow lucky and the enemies will hopefully spawn and patrol in a way which is passable, which is not really that much fun.
Posted January 19. Last edited January 22.
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3 people found this review helpful
6.0 hrs on record
Nice deductive game. As a futuristic detective you can replay the timeline of events, listen to conversations in the venue, and based on the hints you have to figure out who is who and finally reveal who is the culprit.
Posted December 16, 2023.
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No one has rated this review as helpful yet
105.0 hrs on record (102.1 hrs at review time)
oh yes, this game tickles the right autistic part of my brain.
Posted December 14, 2023.
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3 people found this review helpful
5.5 hrs on record
The skeuomorphic UI is amazing and fiddling with items like book, map and other things on the table is fun, but it will take you only so far. The core loop itself gets repetitive quite quickly. That means identifying plants from a very vague description and sketch, or from customers' request describing it. Sounds fun? Yeah but not when there's almost 80 plants, FML! Then it really starts feeling like a chore. There's a few nice puzzles when searching for a spot on map, but my mental capacity and will to keep playing the game was already burned out from the plants-identifying routine, and I was mere following a walkthrough to be done with it.
Posted January 28, 2023.
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2 people found this review helpful
7.6 hrs on record
I read a lot of positive reviews about this game, so I wanted to give it a try. It didnt click with me, so I uninstalled it and never looked back.

A year or two passed and a friend of mine discovered the game and urged me to give it another try, so I did. I gave it more time, but it still wasnt it. I'll skip the artstyle because that's not what makes the gameplay. But I cant omit the UI issues. There's more things which are suboptimal, but I cant ignore this one - I have bunch of cards in my hand. I can see only a part each card, so to know what exactly does it do I have to hover over it. Sooner or later you'll start recognizing the cards by their image, but now take into the mix the upgrades and buffs and debuffs affecting the cards. So having two identical cards does not mean they are actually identical, because one can be upgraded in a different way than the other one, so I still have to hover over them one after another. Same with debuffs -oh the enemy debuffed me? Better check every single card by hovering over it what exactly does it do now. There is enough space on the screen so the cards could be visible with their effects without having to interact with them every. single. time.
The ultimate reason why I dont like the game is the RNG which basically dictates the game. It's not about skill or anything, it's just luck-based. Yeah I know "but this is how rogue-lite games are, you have to keep trying and unlocking more things and..." and actually no. I said this in review of another game which has the same problem - I would expect this time-wasting game design in free2play game which keeps you grinding in order to display huge amount of ads or to make you pay for microtransactions for progress etc. This is a premium game, and I feel like the thing I paid for is to waste 40 minutes at a time which goes nowhere because of the RNG. I dont have the time for this and it's not fun.
Posted November 25, 2022. Last edited November 14, 2023.
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16 people found this review helpful
5.1 hrs on record
Description says "learn how machine learning really works", and if that means "keep changing ♥♥♥♥ until it works" then yes. However if you hope really to learn anything about ML then try something else.
Posted November 28, 2021.
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A developer has responded on Nov 30, 2021 @ 3:46am (view response)
2 people found this review helpful
72.3 hrs on record (72.3 hrs at review time)
I've mixed feelings about this one. The initial phase of the game is quite fun - you're unlocking new characters, buildings, skills and discovering various synergies among different environments. However the final phase is quite frustrating since you cant really beat it without an optimal character build (or maybe I just suck), which would be fine, BUT the skills you can get when leveling up are chosen by RNG, so you have to keep repeating the game until the constellation of zeroes and ones is favourable. I'd expect such timewasting gamedesign from a pay2win game with microtransactions. So yay or nay? After I finally finished this game I uninstalled it and never felt any temptation to play it again.
Posted November 26, 2021.
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1 person found this review helpful
3.2 hrs on record (3.1 hrs at review time)
I have a Stockholm Syndrome relationship with this game. I feel like it's bullying me for being too difficult (or maybe I'm just too stupid), but then I keep thinking about the potential solutions the whole day long and coming back to it again to get beaten.
Posted November 26, 2019. Last edited February 13, 2021.
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Showing 1-10 of 36 entries