This is somewhat cool. In fact, it's so cool that if you put this game in the kitchen people would start opening it up looking for a can of Coke or something. Why is this game the digital equivalent of an iceberg, you ask? Well, it's deep, it's smart and it's downright sexy, that's why.
You already know what to expect from Airport CEO I mean after all, it is an Airport simulation title. With the early access release there's some new stuff, some irratiting bugs have been ironed out, and now running your own little airport has never been better.
Airport CEO tries to seperate itself from the pack with interesting and complex features. One of the great things about Airport CEO is that you get to make real choices along your way through the complex simulation. It really affects the game in a subtle, mature and nuanced way, like whether or not you end the game by going bankrupt and living with your parents and your angry pregnant wife.
Employees, Facilities & Buildings oh my! Airport CEO is beautifully complex. I mean airports are complex mega-structures anyway! It say's it right here on the back of the box! You have the control, currently in Early Access you have access to many of the normal facilities you would see at an airport; Control Towers, Aprons, Taxiways, Catering and fuel and much more. The employee system is also great. Sometimes you get tired of the old, his name is greg and he does things. Airport CEO goes into this a little more in-depth. From Airport Staff to Janitors, Ramp Works to mechanics. Employees interact with passengers, it's your duty to make sure you have skilled people managing and have stress resistance.
Performance is great and I haven't hit any points where I have hit a slow down in the simulation speed. I honestly can't wait to see what else Apoapsis Studios can do with Airport CEO. It is really turning out to be a fantastic little tycoon and management game.
Overall Score: 8 / 10 Review by WhiskeySim - Professional breaker of things