A game like this should never have been released in its current state.
And it's a pity, because the game was really fun in its alpha stage. In fact, the game is still in alpha stage to me, only that it has vastly expanded its player base, which completely ruins the development cycle. They should have kept it as a closed alpha with only early access purchasers allowed, and then get a full release when they corrected all the bugs and expanded the gameplay. Now, there is no way to go back to that.

What I like:
• Adrenaline at all corners. You can get shot any time by a bandit, or by another scared player who thinks you're the bandit, or get trapped by the undead with no way out.
• Scavenging cities, searching for anything you can get to survive.
• Excellent setting. All roads and forests seem realistic. You really feel like you're in a post-apocaliptic world in ruins, in an abandoned county.
• Nice background noise. Birds, woodpeckers, insects, flowing water, the wind... all together make you truly believe you're where you are, surviving.
• Working as a group greatly improves your chances of survival, as it would in the real world.
• Graphics aren't THAT good, but are enough to make the game somewhat believable.
• When you die, you drop everything you're carrying, thus making your life more valuable and make you think twice before taking risks.
• Also, because of that, you can also loot other players, making the bandit career profitable.
• Freedom. You can choose whether you become a bandit, or if you help other people, or if you simply scavenge towns to survive. Engage in gunfights or walk away, drop your loot to spare your life or fight back, it's all up to you.

What I don't like:
• Development is not nearly even close to a beta stage, yet it is advertised as a full release, or, as the lead developer likes to refer to it, a "foundation release".
• Zombie A.I. sucks. I mean, walkers can see you through walls, what the heck.
• It is a pay-to-win, despite all that's said in the FAQs. The are in-game and web stores where you can buy weapons with real life cash... that you lose when you die!
• Campers. They kill you even if you have nothing on you, just for the fun of it.
• No real anti-cheat and obviously no real plans on implementing one. Only lousy trap items scattered in normally unreachable parts of the map, which trigger a ban notice on those who happen to loot them. But here's the catch- you can loot them even without cheating due to all the bugs.
• Walking on a hill usually deals you a lot of damage out of nowhere because of terrain bugs, and it often results in an instant kill, making you lose all your stuff just because the map designers were too lousy to make the terrain well.
• Small map. And really small. You keep repeating the same schedule, looting the same places over and over again. It gets boring.
• Crosshair in third person mode. Now this one is a personal point, but I think it doesn't make any sense to put a crosshair in a game that needs to give realism. Having a crosshair makes shooting really easy. You don't even need to aim.
• No real player customization. Only a few preset features, a few preset shirts and a few preset pants. That's it. Unless, of course, you want to spend more money to unlock another character.

All in all, the truth is that this game deserves all the controversy it received these last few weeks, but mark my words: IT'S NOT A TOTALLY BAD GAME. In fact, sometimes IT'S FUN. But at its current state, with all the bugs, the bad community management, the servers full of cheaters and the features not yet implemented, it's not worth your money just now. Avoid it for the time being.

We will see what will become of The War Z as time goes by. And I really hope it gets better, and it gets to be the game it promised to be: a nice and simple zombie survival game.
3 January 2013 | Vis alle 3 kommentarer
3 kommentarer
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urielvazquez 5 Jun 2013 @ 9:56pm 
Update:
I entered after hearing from a friend that they had added an anticheat. The game now uses PunkBuster. I spent several hours in-game with other players and not having even died because of cheaters and campers, and seeing a lot of "player banned" console messages, I can say this game is now officially playable and looking really good!

They also added NPCs and stores in the Safe Zones. Still a few (one per store) but still pretty good.

Shadows and lighting have been fixed and the game now looks actually good. They still have a lot of work to do (expanding the map, releasing other maps, making more money drops, balancing the gameplay for casual players).

Too bad it took them a year to reach this point. If they wanted to reach a foundation release, this is it. Not the one they sold before. They screwed up that time.

But they're improving.

I'd say that in a few more months the game will reach the point I wanted it to be when I bought it :D
urielvazquez 19 Mar 2013 @ 1:46pm 
Update:
They finally added shadows and lighting. Like 3 months after release. I mean, come on Hammerpoint.

But well, there's been progress since last I played this game (precisely the same day I wrote this review), so let's see what happens in the upcoming... well, at the speed they are doing things, let's say FIVE FUCKING YEARS.
urielvazquez 3 Jan 2013 @ 11:15am 
One more thing: The community sucks. A lot of hate between The War Z lovers and The War Z haters. The community management team sucks. And the Public Relationships spokesperson from Hammerpoint Interactive, Sergey Titov, has a really bad temper and doesn't treat their customers with the respect they deserve.
Hammerpoint Interactive released this game in its buggy state without most advertised features, promising they will get added when they have time for it, but apparently they have a lot of time to develop in-game and web stores where you can buy weapons with real life cash that you lose when you die. Things like this make you believe, and with all reason, that this game is a scam. I don't think it is, but I can see how people can believe that and the devs need to rectify it to fix this game.