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Counter-Strike: Source



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Member since:
April 5, 2006
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10
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84.9 hrs past 2 weeks
Counter-Strike: Source
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Gary Hastings

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Counter-Strike Source Paintball league - Public
22 Members  |  3 In-Game  |  7 Online  |  0 In Group Chat

Counter-Strike Source PaintBall League



Hello and welcome to the officle Counter-Strike Source PaintBall League. Here you will get the opuronty to meat new players and make new friends. You will also have the option to make some money while playing this new mod.



Mod Creator:

sn4k3

PaintBall League Founders:

{QK}BlindSniper
Kenny

Sponcers:

tobgames.com








2. Leagues
>Pe-Season - Each team plays each other twice, in the three indicated maps. Every team advances to Regular Season. Top [x] teams eligable to participate in Special Season(to be played ofter Regular Season).
>Regu;ar Season - Each team Plays each team once, in the indicated maps. Top [x] teams participate in the Playoffs.
>Playoffs - Each Team will be randomly drawn from hat, placed in slots up against random team. Winning teams advance untill two remain. Teams face off in ttl_Leet_arena_final. Winner, obviously wins.
>Special Season - Plays same as playoffs.


3. Matches
3.1 Scheduling
>Dates will be set by team captains. Both captains need to agree on a date. dates need to be submitted to league officials.
3.2 Demos
>demos need to be recorded by each team member. Team captains need to submit their demos to the league officials. Any statements about cheating must be sent into officials before you send in your demos. any statements submitted afterwards will not be regarded.
3.3 Match Procedures
>We now have flags! There will be anywhere from 3-5 flags on each map and all flags must be captured to win a round. You will need 16 rounds to win the match. The match will go regular standards, as in 15 rounds on each team.
3.4 Match Officials
>Two match officials(admins) will attend each match, to watch over, as well as fix any bugs(such as flag freezes[where flags don't reset after all of them are captured])in the server.
3.5 meeting
>Teams will meet in server <15>Home teams are CT first and Away Teams are T first. The way that the home and away teams are decided is either by record, or coin flip. If one team has a better record, then they will be home team first. If the both teams have the same record, it will either come down to how many rounds lost or a plain old coin flip.


4. Miscellaneous
4.1 Voip
>Voip services such as ventilo and teamspeak(who uses teamspeak?=P) are okay. In game chat is also permitted. Any team wishing to use In game need to notify match officials so they can set alltalk=0.

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