What the fuck did ya'll just fucking say about me, you little bitch? I’ll have ya'll know I was first off my production line at Robco, and I’ve been involved in numerous secret raids on Buffalo Steve, and I have over 300 confirmed kills. I am trained in guerrilla warfare and I’m the top sheriff in the entire Mojave. Ya'll are nothing to me but just another target. I will wipe ya'll the fuck out with precision the likes of which has never been seen before in the Mojave, mark my fucking words. Ya'll think you can get away with saying that shit to me in my Casino? Think again, fucker. As we speak I am contacting my secret network of couriers across the Mojave and your identity is being traced right now so ya'll better prepare for the storm, gecko fucker. The storm that wipes out the pathetic little thing ya'll call your life. You’re fucking dead, Deserter. I can be anywhere, anytime, and I can kill ya'll in over seven hundred ways, and that’s just with my spinning metal claws. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the Old World and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only ya'll could have known what unholy retribution your little “clever” comment was about to bring down upon ya'll, maybe you would have held your fucking tongue. But ya'll couldn’t, ya'll didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over ya'll and ya'll will drown in it. You’re fucking dead, Wastelander.
It was alright. Ignoring the fact that half of the settlements make no goddamn sense (Little Lamplight, Republic of Dave, Girdershade, etc) and that I'm somehow supposed to put up with Madison's bullshit without even being given the option to kill her -- it's a very fun game that emphasizes on survival.
A game that originally motivates you on your quest to seek revenge, but slowly unravels itself to be much more intricate. You're constantly encountering instances where your morality is questioned, and deciding whether it is necessary to take harsh actions in order to help advance humanity. Very fun, fulfilling, and easy to get immersed into.
Shines where FO3 failed. NV doesn't give you the illusion of free-will; has a better developed main-quest line, actually displays consequences for your decisions/actions, allows you to freely choose who to support and who to oppose,
has useful and likable companions, plenty more NPCs to interact with, multiple endings (and game changing perks) for replay value, implemented a hardcore mode and iron sights, and aside from kids and 1 NPC, nobody is unkillable.
Unfortunately, this game crashes a lot. With no permanent patch, it's best to abuse every save option, because losing hours of progress is incredibly frustrating. Hit F5 frequently!