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Last Online: 7 hrs, 58 mins ago

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Gameplay Stats _
Member since:
September 19, 2004
Steam Rating:
0.6
Playing time:
1.9 hrs past 2 weeks
Source SDK Base 2007
0.5 hrs
Half-Life 2: Episode Two
0.3 hrs
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Source SDK Base
0.3 hrs
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Kitakyushu, Fukuoka, Japan 

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«AudioSurf» - Public
55 Members  |  3 In-Game  |  16 Online  |  0 In Group Chat

Aυ∂ισѕιяf™

Audiosurf is an IGF Excellence in Audio Award winning[5] puzzle/rhythm hybrid game created by Invisible Handlebar.[6] Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008 over Steam; the full version was for a long time only available for purchase through Steam, but was later released as a boxed product in Europe, by Ascaron. Audiosurf is the first game to use Valve's Steamworks technology.

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