"We've got the Canadian version of Chuck Norris on our team!"
"CAPTAINCANADA is fucking awesome, that's why"
Ten things you should know about your Captain.
CAPTAIN CANADA: #1) is in the Canadian Army. #2) has a Bachelor's degree in Political Philosophy from UBC. #3) has a sense of humour - you may need to get used to it. #4) is 6' 7" (79 inches), and thus is probably taller than you... #5) is a proud Canadian and supports (almost) all of his country's ideals. #6) believes that friendship is strength for both. #7) drinks local beer brewed here in BC. #8) has given more games to others than others have given games to him. #9) values his Steam Friends because they are real friends too. #10) has the dream of going an a roadtrip to visit each and everyone of his Steam Friends in person.
Left 4 Dead: Apocalypse is a set of projects with a common goal - Improve Left 4 Dead and keep it alive and strong! Started in July 2010, Apocalypse Mod has grown significantly and expanded into multiple projects. Since the release of L4D2 left the original Left 4 Dead stuck in an unhealthy state, Apocalypse is a project to help unite the community, and to continue to polish and improve the game.
Apocalypse Server Mod Features:
The Dynamic Director - An improved, adaptive AI director system with a sense of humor to ensure every playthrough is different
Dynamic Finales - Courtesy of the Dynamic Director, finales are never predictable
Apocalypse Versus - A more balanced versus set in Apocalypse Mod for both casual
and competitive players to enjoy
Custom Items - Flares, Ammo, and Trip Mines to bring more fun to the apocalypse
Lighting Modifications - Because day time is no time for zombie killing
Chattermod - Works to add more communication and chit-chat between the survivors
More gore - Because zombies don't stop at a single lost limb
Apocalypse Tanks - Fire immune, bodyshot-resistant, and angry as hell. No
frustration timer in versus.
Tanks and witches are vulnerable to explosives of any kind
Survivors have no glows to see through walls, and can crawl when incapacitated
Weapons are balanced to all be equal - no more tiers
To force your game lobby to play on an Apocalypse Server, use the "mm_dedicated_force_servers" command in your console. For example (without brackets):
[ mm_dedicated_force_servers 188.8.131.52:27015 ]
You can also connect directly with the connect command:
[ connect 184.108.40.206:27015 ]
The Apocalypse Mod projects are run entirely on donations to handle server costs, web hosting costs, etc. Please do your part to keep the Left 4 Dead dream alive and donate! Donators get access to the donator lantern custom item on the Apoc servers.
Turn-based Strategy? At first I was skeptical too, so I tried the demo (yes, there is a demo) and then my doubts disappeared.
Prepare yourself for an immensely enjoyable, replayable, immersive, and strategic game filled with customization where your decisions influence the outcome of the world where aliens invade. The story is solid, as is the atmosphere. Gameplay is tight and keeps you on your toes. Bugs are mild and not at all game-breaking. All in all a solid title.
What steals the show, however, are the soldiers. You recruit them, name them and customize them into your dream team, then watch as they turn into a squad of hardened veterans with unique skills, accomplishments, and war-stories - or as they get cut down ingloriously and die. Permanently. You might have that one soldier who leads your team from beginning to end. You might have the up-and-comer who proves her metal through hard-fought victories. You might have that gifted soldier who has cheated certain death more times than you can count, or that soldier who can kill anything. Or you might lose your veteran medic as he is gunned down and bleeds out as his buddies look on, helpless to save him.
Squad based action at its finest, gripping tactical play, and narrative that will keep you hooked from start to finish.
XCOM delivers. Very good game.
The concept of this game is spot on: Stealth action, assassination, and sniping mechanics to allow players to place bullets with stunning accuracy. *IF* this game had stuck to the concept - especially keeping the graphics and design of the game - it would have been golden: a godsend to players who enjoy the art of sniping.
However, the game did not do that, and quickly devolves into any other shooter where you take on waves of badguys and stealth is thrown out the window. The AI is sloppy, the non-sniping weapons are the most horrific I have ever seen in a game, and the level objectives are retardedly linear. You have become rambo with a sniper rifle and you have no f***ing clue how the badguys can be so dumb yet accurate at the same time. Not to mention the levels where you are *forced* to run and gun instead of being the sniper covering the action...
Terrible game. Not even worth the money on sale. DO NOT waste your time with it.
This was my first introduction to the Total War franchise, and, though I don't consider myself a strateg game buff, this title was highly enjoyable and worthwhile.
As with all Total War titles, it is a game that requires a degree of finess from the player, as well as a willingness to get to know the finer points of gameplay. It has a learning curve, in other words. Hard though it can be, the game is definitely rewarding, and soon you may well find yourself bowing to the monitor and shouting in Japanese when things displease you.
Is it worth you money? Yes. And doubly so if it can be found on sale.
Everyone thinks Samurai are cool, and I doubt there is anyone out there who is not intrigued by Ninjas. That alone makes this title worth checking out.