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Smiley
Drill, meet Splicer. Splicer, meet drill.
Smiley Barry
Tel Aviv, Israel 
Geek, PC gamer (and occasional PS3 gamer), tech enthusiast, programmer and Dtoider from Israel.
A down-to-the-core, incredibly fun shooter. It has a story, but one you can just ignore and blast away. The game is gorgeous, the gameplay is fun and reminds you of those old great shooters, the Skillshot system is part of the fun and challenge, and fits in perfectly.
Bulletstorm is effectively a "mindless shooter", in the best way possible. It's just pure fun to play and it's the perfect game if you suffer from what I like to call "RPG sickness", when you have great games to play but don't have the will to jump back into their heavy-context story or gameplay.
When you're done with the campaign there are "Echoes", mini segments of the game where you have to earn as many Skillpoints as you can. There's also a co-op mode with various co-op Skillshots, enemy waves, unlockables and more. At $20, I highly recommend it.
This game uses GFWL, but it's a very solid port. Yes, it's a port, not a proper PC version, but a very good one at that, performance-wise and interface-wise.
Easily one of the best action RPGs I've ever played. It's multiple-choice everything, starting from the physical paths through an area to the course of action. There are easily at least 3 ways to solve something and a minimum of 3 ways to tackle objectives.
The boss battles didn't fit but they do have some logic behind them. You can defeat each boss with whatever's around you in that area.
The ending mechanic was... Disappointing. But, it made some sense.
Each quest really does have several endings to it and I loved that. The game features many non-linear moments and I loved it for that. The graphics are gorgeous and the art style is beautiful, and the soundtrack fits in completely. It is now one of my favourites and if I had to grade it I'd give it a 9.5/10.
The plot was definitely improved since the first game, with deeper ties into Scoggins and new characters. Puzzles were also improved, with new puzzle types and concepts popping up around the game, preventing that repetitiveness feeling the first game got.
However, the game isn't that much longer, and you may even get the same amount of hours out of it. While the game is fun and is a great sequel, I suggest waiting for a sale. It's definitely worth $5, and it may even be worth $10 to you depending on how much you loved the first game and the series' story.
One note, though: This game has Steam achievements, but far more than the number of those visible. Each puzzle has a secret achievement and some events have their own secret achievements too. In addition, the "Puzzle Agent!" achievement is "bugged". The actual rank appears but the ingame requirements aren't correct - you must complete every puzzle with a score of 10/10 to unlock the achievement.






