9
Products
reviewed
1355
Products
in account

Recent reviews by SlayerMcGee

Showing 1-9 of 9 entries
3 people found this review helpful
1 person found this review funny
76.7 hrs on record (66.0 hrs at review time)
Really fun game, not trying difficult and not too repetitive.
Posted November 22, 2018.
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2 people found this review helpful
33.5 hrs on record (11.9 hrs at review time)
Overall, a very nice representation of the highs and lows from the TV series. If you like the TV series, you will like this game.
Posted November 22, 2017.
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1 person found this review helpful
0.0 hrs on record
Hands down, this is the best DLC I have ever played, packed with the feels!
Posted November 24, 2016.
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1 person found this review helpful
8.8 hrs on record (4.8 hrs at review time)
One of the best FPS's of 2015, no doubt!
Posted November 24, 2016.
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13 people found this review helpful
1 person found this review funny
42.7 hrs on record (29.8 hrs at review time)
This was a great game overall. The story and voice acting are top-notch, which is good because they is very little in the way of side missions in this game. One criticism I had of the game was a lack of fast travel options, as you will do a lot of driving in this game, and to make matters worse, the police will chase you on many infractions that they witness, including speeding!

I also played "Joe's Adventures" DLC, which I highly recommend. It covers a section of the main story when two the main protagonists are split up for a time. I found it much harder than the main story due to a score chasing mechanic that it employs which eliminates many of the checkpoints that the main game enjoys. Also, you get a lot of value for this DLC, it was about 40% the size of the main game.

Finally, the collectibles in this game are definitely "R"-rated, so beware if you are sensitive to such things. I'm avoiding spoilers here because it was fun to encounter them unknowingly...
Posted October 3, 2016.
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3 people found this review helpful
12.2 hrs on record
This game is surprisingly good, it plays like a cross between "Brothers - A Tale of Two Sons" crossed with "Portal". The game weaves a touching but simple story through the gameplay. The gameplay focsus on the use of a grappling hook mechanism, which is well implemented, and gives the gameplay all the of the potential complexity that the orange/blue portals have in the game Portal. There is a pretty hefty difficulty spike at the end of the game, but rest assured, if you are observant and a little patient, all of the physics puzzles are more than solvable. I finished the game in about 10 hours.

Interesting trivia: made by the same team that made "Goat Simulator"... go figure!

Highly recommended!
Posted January 8, 2015.
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579 people found this review helpful
1,187.2 hrs on record (235.9 hrs at review time)
Early Access Review
This is an incredible game, I've almost got 300 hours into it and I'm still looking forward to firing it up nearly every day.
There's a lot of reasons to buy this game:

* if you love space, this game will get you there, first hand, and let you have your hand at designing space crafts (and planes), flying them, and of course, crashing them in big glorious explosions

* you will learn a lot about space, physics, orbital mechanics, aerodynamics, etc... this really happens, I have two friends that are rocket scientists (one does ion drive research, the other designs micro-satellites, I work at a large university), and after playing this game for a few months, I could easily talk to them about their work, where they drop terms like ISP, TWR, retrograde, normals, etc, terms that I now fully understand

* the game is very approachable, you can play in "career mode" which walks you though the beginning steps of putting a rocket into space, to orbiting, to visiting the Mun and beyond. If you need more help, the YouTube scene is quite impressive, with people like Scott Manley producing really professional (and charming) video tutorial series. I am not a lover of simulation-type games, I play mostly FPS's and RPG's, but I found this game quite easy to pick and up get into.

* while approachable, this game is certainly not easy, for example, landing and returning from Eve (the Venus-like planet in the Kerbin system) is one of the hardest tasks in the game, and while most of the game is fairly non-stressful in its nature, landing spaceships is a tense experience, especially when Jeb's life is on the line! For those that find it difficult to master some of the more difficult tasks, there are impressive control mods like MechJeb2 where you essentially point at a spot on a planet and press the "Land There" button, MechJeb does the rest.

* the game has a unique charm to it, in the game you are progressing through the space race for the people of the Kerbin panet, you'll get to know and love the kerbalnauts that will fly your craft, especially Jebediah Kerman, pilot extraordinaire and fearless hero to the Kerbin people

* the community for this game, is active, organized, and quite friendly, mostly found on Reddit and the Squad forums, you can get any question answered, or read mission reports from someone's latest mission, or get news on upcoming updates for the game. The only time you see people getting belligerent on these forums is when some is misbehaving toward others
Squad is actively developing this game, each release (every new months) bringing a lot of new features and parts to build with, and just this week the update to KSP brings many new rocket parts built in collaboration with NASA plus a mission to save Kerbin from killer asteroids!

* the mod scene for this game is extremely impressive, from new real-life inspired rocket parts (so you can build your own Saturn V), to impressive new systems that enable for example planetary mining (so you can get more fuel on route to your target), to just plain fun mods like the nuclear pulse rocket, which explodes varied-sized nuclear bombs behind a large plate to produce thrust (scientists actually design this beast in the 50's)

* the endgame is rich and deep: once you've completed career mode, many KSP players switch to the realism mods, which give you the real solar system, truly deadly reentries, realistic communication constraints (that require building satellite networks), more realistic aerodynamics modeling (e.g., Ferram's amazing FAR mod), real life-support constraints, etc. that make for a significantly more challenging and rewarding experience; if that doesn't trip your trigger, the forums have organized challenges with leaderboards, to see who can, for example, get to the Mun with the least number of parts, or eject the most Kerbals out of the solar system, all great fun with the competitors meticulously documenting their missions

If these things sound interesting to you, get this game! It was the best $25 bucks I ever spent!
Posted April 2, 2014.
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No one has rated this review as helpful yet
19.7 hrs on record
Not much of a story, but pure open-world fun!
Posted July 14, 2012.
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1 person found this review helpful
43.9 hrs on record (42.0 hrs at review time)
If you haven't got this game yet, get it! It's simple but fun, and challenging to get 5 skulls on each level. Truly a great find in 2011 gaming!
Posted December 27, 2011.
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Showing 1-9 of 9 entries