5 of 6 people (83%) found this review helpful
9.9 hrs last two weeks / 228.3 hrs on record
Posted: Nov 14, 2016 @ 9:34am
Updated: Jul 24 @ 2:07pm

For 3 or so years this has held the top spot in my driving simulation list. The graphics might not be what You see in other titles but the driving experience more than makes up for that. If You take a look at the forums, they have announced graphical changes that will implemented soon and those changes are a move to a different DX version among other things. Looks like rf2 will be in the library for years to come.

That was my old review. Below Is the new one.

As of summer 2017 (don't remember the day but the update is listed here in steam), rFactor 2 has moved to DX11 and is even better graphically than I hoped for. If you own any other on road racing title, you should add this to your library, you will not be disappointed. If You know how to create tracks and cars (with 3d software such as 3dmax, blender, etc.) you can bring your creations to life. If you like to create custom paintjobs and know your way around a PSD file, you can make your vehicle look the way you want to look. If you have a force feedback wheel (or no ffb if thats your thing) and do not have rF2, you are missing out.

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R.C. Collins Dec 11, 2016 @ 3:05pm 
Good points.
Skan Dec 11, 2016 @ 2:09pm 
Well said. What looks "real" is also subjective and related to other factors. Some people equate a grey sky with sadness for example. Some people might equate bloom and other post processing to a warm day and a happy feeling. When those emotions are not felt looking at something, some people might say it looks fake or looks bad, etc.
R.C. Collins Dec 11, 2016 @ 1:21pm 
Many people dump all over the graphic look of the game and yes it is missing something, it needs work, but it's not a lot.

If you watch real footage of most any race, it does not look all photo shopped like many of the other sims. What the eye sees and what an undoctored camera sees is much more kin to what rF2 looks like. I think the current graphics capability of PCs just cannot produce that more 'real' effect as easily as they can produce post processed looking images and visuals.