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Member since:
June 6, 2008
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RunTimeErrorBoy

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So long and thanks for all the fish.

Cecil

Jacksonville, Florida, United States 


PLEASE VISIT MY NEW BLOG AT

http://runtimeerrrorboy.blogspot.com/
(direct link below)

June 21, 2009

Do not even bother start playing TF2 if you have not already. The new weapons to this point are not only over powered but many have been banned from CAL. The Bonk Engery Drink and Baseball have so far been removed from play. As for the new weapons no word on whether the ridiculous overpowered Ambasador will be removed from play due to its easy headshots with critical damage. No other class in the game gets a ranged crit other then sniper and he is forced to charge up to recieve it, so why would the only class that can disguise as your own team, and cloak now have crits for headshots and backstabs? Bullshit. TF2 achievement system for these stupid fucking hats is random and despite playing over 50 hours I have obtained none since it is completely random. It is like this game is being developed by a bunch of bias fan boys unconcerned with balancing the game anymore.


Jan 4, 2009

The next update will be scout, and I will probably revoke some things I say today but in general this is my new opinion on tf2. It is boring. While it has been promised to have at least 9 updates of substantial consequence only a few have been released, and I must add the Engineer update was unexepted and had positive influences on game mechanics. Demoman is so good, and if you check the steam forums archives around this date you can see that plenty thinks so >.<.

All the old official maps are kind of tedeous and boring now with the need for at least TWO MORE PAYLOAD MAPS, and to make some more custom maps official.

While on the subject of unofficial maps they have been edited and re-edited but no one corrects bugs, and exploits, but instead making it more confusing and dificult to focus on the whatever map type it may be. Simply put a lof of custom maps are deathmatchs where you can no longer trust the floors to protect you.


Sep 8, 20008
Scouts are so much better now that arena mode is around and the cone change on the scattergun. Thank you TF2 Developers, lol

Scout is my main man now, and I am still a badass engineer. Demoman has become weaker but adversly my soldier class has improved. Anyone rocks with a soldier because it is over powered. I have logged a lot of hours as sniper and I am hitting my head shots when it counts, and have mastered almost every way to recognize a spy. I think people in my clan might target me with spy due to a post on their forums boasting about my spy catching abilties. I would have to say I have caught them more then they have backstabed me xD.

When I First Started Playing:
I play demo man the best, and sniper second best. I am a decent spy/sniper. I am a better then decent engi, but that class bores me now.

Soldiers crits are too strong! Fuckin mini nuke.

"Watch me make this pencil disappear."
<img src="http://img147.imageshack.us/img147/2978/tadata1.gif"/>

RunTimeErrorBoy's Video Game Shelf
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Sammyelf posted on September 10, 2009 @ 2:00pm
bitch don't call me bitch cause my computer has trojans on it and I'm tring to fix it XD .... and thank you! *hugs*
 
RunTimeErrorBoy posted on July 07, 2009 @ 2:07am
tmm 1 - turn on all Pip-Boy map markers.
tfow - toggle fog-of-war in the Pip-Boy local map.
tgm - toggle god mode; gives you invincibility to damage and radiation, unlimited AP, ammo, carrying capacity and stops item degradation.
tcl - toggle clipping, you can move through anything (aka "noclip"), disables physics engine

This is easiest if you first click on something in the world with the console open, to target it.
unlock - unlock doors, safes, terminals or any other locked container; you can of course also lock .
activate - activate an item, say a door, that is normally operated by a switch
setownership - make the item yours (for instance a cabinet or a bed)

player.setlevel level - set level
player.addperk variable - add a perk
player.modav variable amount
 
RunTimeErrorBoy posted on July 03, 2009 @ 5:34pm
Codes from Source Engine
Press the Console button (default is '/~) and type in the following codes:
coderesult
godInvincibility
sv_cheats 1Enables cheats
noclipDo not collide with walls and objects
Weapon cheats for The Ship
Press ~ in game (if you've got Enable Console turned on under options -> keyboard -> advanced) and enter the following codes below. Impulse 101 doesn't work like it does on other source games; The Ship is too different. Enjoy. Remember, sv_cheats 1 in console before using these.
coderesult
ship_security_disable 0/1Disable/Enable all security
ship_give_all_weapons_shootGive all guns
ship_give_all_weapons_stabGive all stabby weapons (swords, syringes, etc)
ship_give_all_weapons_slashGive slashing weapons (razor, etc)
ship_give_all_weapons_bludgeonBlunt weapons
sv_noclipspeed 0.5Lowers noclip speed to normal walking speed
noclipFly through walls and levitate
buddhaInvincibility
mfk_min_value numberChange minimum money awarded for a kill
bot_killForc


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