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Empire: Total War



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Gameplay Stats
Member since:
November 16, 2004
Steam Rating:
10
Playing time:
38 hrs past 2 weeks
Empire: Total War
25.8 hrs / 82 hrs
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Mass Effect
10.6 hrs / 45.1 hrs
Left 4 Dead 2
1.2 hrs / 12 hrs
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2Cold Scorpio
Online

Pirsin
Online

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Online

MuttonAvenger
Last Online: 14 hrs, 32 mins ago

S t e a m M a n a g e r

Friends since June 8, 2009

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Bishop

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Pray for lag, because nothing else will save you.

Bishop

United States 

Old school. Not OLD old school... but close. I've been in the bad bush since the original Dark Forces hit the shelves back in 1995. First got into multiplayer gaming in 1998 with the release of Rainbow Six and a 28 kbps connection piped into the back of a Pentium II 450.

By 1999 I had joined with Pirsin and Scorpio to create the Guild, a clan focused not on any one game but the enjoyment and domination of anything we damn well pleased. Efforts in that era were concentrated on our three vs. all comers Rogue Spear tactics and a mod for the same game entitled Rites of War, which was to be set in the 30th century AD and replace all weapons and armor in the game with new items and new possibilities. The mod eventually hit a snag called Senior Year of High School, further complicated by technical problems on our development rig and difficulties with the armor modifications.

Despite this, to my knowledge, Rites of War was the only mod ever to include a working flame thrower.

From 2001-2003, the Guild was mostly silent on the net (and you won't find this in Scorpio's Battle History) because we had other things to do. We spent our efforts honing our skills in the original Half-Life and Half-Life: Opposing Force, eventually trying multiplayer demos for just about every game released between 1998 and 2003 on a LAN in an undisclosed location.

Budget constraints curtailed activities for much of the Guild following this period until around 2005, when new funds enabled first myself and then Pirsin to make a foray into the world of Warcraft, where we still keep an online home away from home.

New blood joined the Guild there via the proving ground of Pirsin's CFH (Cowboys From Hell) CS clan. The three of us then built up Hellstorm, the first Guild presence in World of Warcraft, from a group of three mid-level characters to an elite corps of individuals capable of acquitting themselves honorably in 5-man and raid content as well as in any form of PvP combat.

This same period saw the Guild's heaviest involvement in Battlefield 2142 (having played previous battlefield games on LAN only), where we were able to participate in large scale battles as a cohesive squad capable of changing the course of nearly any fight via teamwork and communication. As always, we adhered to Guild standards in selection of equipment and combat roles.

This, unfortunately, is what led to the end of the Guild's major involvement in 2142: bad weapon balance left a foul taste in the mouth of assault personnel who abandoned the game after one too many nerfs to the assault rifle.

The future still looks bright, however. Guild operations in World of Warcraft continue, with The Wicked having replaced Hellstorm successor Ten Sins as the Guild's presence there. The new game Call of Duty 4 has attracted much attention of late, as have Left 4 Dead and Lord of the Rings Online.

GuildCom

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Rogues' Guild
5 Members  |  1 In-Game  |  4 Online  |  0 In Group Chat

The Rogues' Guild

"Pray for lag...because nothing else will save you." -Bishop, RGc1

The Guild's online gaming activities actually had a couple of predecessors, in a sense, in the form of the two clans I had founded before (though Bishop and Pirsin weren't involved in either much more than when I needed a hand because other players wouldn't show up at clan matches). In '99 I had founded the TvGI clan (don't ask me what it stood for; I can't remember), which I later reformed as the IAF (Imperial Allied Forces), which managed to break the Top 10 of the Rainbow Six clan ladders (mainly done by myself, because other members tended to no-show, or I had help from Guild co-founder Bishop, known then as Thorne, who himself was often plagued with technical problems). After moving over to Rogue Spear, I disbanded the IAF (which at that point was really just me anyways), and Bishop, along with Pirsin (who was using a name at that time that I can't remember) and I (now going by Murdoc) formed the Rogues' Guild. The Guild, with just us three (for the most part) hit number one on the Rogue Spear clan ladder of the same league that the IAF had hit #5 on in Rainbow Six, and managed to hold on to it for a month (it was in the match where we became number one that I, playing alone after Bishop got disconnected and could never get back in, earned my current and longtime namesake 2Cold Scorpio. It involved a shotgun and a sniper rifle, and 40 seconds of time elapsed, at the end of which were two disgruntled men saying I was cold...hence I became 2Cold, and took on my zodiac sign to finish off what would be my longtime callsign. I actually didn't know it was a wrestler's name at the time. lol

Eventually, we started working on the Rites of War mod (which was never completed due to how utterly ambitious the project was, and school was starting to take a lot of time), and I was beta-testing several other mods. Around this time, we dropped off the clan ladders and just played for fun. It was in this time that the infamous 9 second game occurred...I dropped one grenade off the roof of Killhouse, and wiped out the entire opposing team of four about nine seconds after the game began. As far as I know, its the shortest Rogue Spear match ever that didn't involve any technical difficulties.

The Guild was never officially involved in AvP in a clan sense; I won one tourney, and Bishop and I hunted bugs for fun.

It might be worth noting that we all three did all these things up to this point with a 28k dial-up Internet connection. Amazing, I say.

During my downtime, the Guild went into a hiatus (our online gaming activities, anyways), though Pirsin and Bishop represented the Guild well (and still do) in World of Warcraft as members of Hellstorm (so called because it's hard to name yourself "The Guild" when the game is filled with guilds) and freelance in Battlefield 2142 while I carried on the Guild name in Star Wars: Battlefront 1 & 2 on line on the PS2.

Bishop, Pirsin, and I have all been best friends for over a decade, and it was us three who put the Guild together, and its something that'll never come apart. I've reformed the clan part of it here on Steam for pride and old-time's sake (I have no real intention of trying to climb any more ladders or enter any more tournaments); we're just doing this for fun now. =) Long live the Guild!

-2Cold Scorpio, Rogues' Guild class 1A
January 23, 2008

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