Pen and paper gaming, but without the pen or paper.
We play everything from 4th edition DnD, to Paranoia, to good ol' Shadowrun
Rules
1.There is no such thing as a rulebook, it is to be known as a collection of guidelines. Debates on the logic of a DM's ruling are welcome,*after the session is over*; but rules lawyers are not.
2.NO. MUNCHKINS
3.NO. MIN-MAXING
4.No. I will not run games for 1-3rd edition DnD. If someone else wants to do it, great. *I will not.*
5.Roleplaying is VERY welcome, but inter-party conflict for the sheer sake of griefing *is not.*
5a.Rule 5 is to be ignored while playing Paranoia.
6.Anything like "Can I use X to Y" should be run by the DM through a private message, and NOT in the chatroom. It helps everyone keep everything straight in their head, as a playing through the interbuttz is a longshot from playing on a table.
7.Things are to be kept civil. Unless of course it's in the name of roleplaying.
7a.Evil alignments are only allowed in an evil campaign, or some damn impressive backstory.
And I repeat.
NO.
FUCKING.
MUNCHKINS.




