10 people found this review helpful
Recommended
0.0 hrs last two weeks / 11.3 hrs on record
Posted: Jul 22, 2014 @ 1:03am
Updated: Jul 22, 2014 @ 1:08am

Imagine Michael Bay making a movie after binging on those Americanised-Japanese horror movies from ~2000 (The Eye, The Grudge, The Ring, etc), for me this is basically 'F.E.A.R'. I loved it.

It's a First Person Shooter with some horror elements, it mixes the 'bullet-time' features of the Max Payne franchise, with some dark, twisted horror images from Fatal Frame. The story is pretty straight-forward (much like the corridors you'll spend most of your time walking through), but does it's best to be mysterious as it dripfeeds news and information to you via laptops and answering machine messages left behind.
In truth the story isn't really the hook for the game, or at least it wasn't for me. I was drawn in by the bullet-time mechanic where you can slow down time and rip carnage into the enemies who try to stop you as you hunt down Paxton Fettel. There was some strangely satisfying about turning a corner in slow-motion, and blasting your cannon like shotgun into the soldiers and heavily armed troops. The red mist of blood, and the giblets of limbs and organs spraying, slowly and awkwardly across the room. I'm not crazy or anything, but the visuals and warped audio mix just gave the feature 'something', something extra to Max Payne which is perhaps best known for it's bullet-time.
Besides, I'm a total sucker for insane ragdoll physic deaths... you know what; I'm not doing a good job of painting myself as a mentally sane, upstanding member of society here, am I.

http://steamcommunity.com/sharedfiles/filedetails/?id=288504762

Moving on.

Visually the game has held up since it's release in 2005, even if I did mistakenly start playing without checking the graphic settings (which were all on LOW to begin with). So do yourself a favour and ramp all the settings up to maximum if your rig can handle it. If not, don't worry it'll still look decent for a 10 year old game.
The only real issue I had was with the audio, which seemed strangely unbalanced and left you feeling like your guy had the loudest footsteps in the world. However, in saying that (and I'm no expert) the guns made a great noise, and the bullet cases/shells hitting the floor was pretty satisfying too.

In short, F.E.A.R was a fun, FPS game with a few jump scares based around it's 2000 era horror drawn inspiration. A very linear game made memorable be a few setplays, shotguns and bullet-time. Don't wait a decade to play this game like I did.
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