134 people found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 38.8 hrs on record (37.5 hrs at review time)
Posted: Mar 9, 2014 @ 12:11am
Updated: Mar 9, 2014 @ 12:17am

The Witcher is an RPG where you play as Geralt - an Alcoholic Sex Addict who solves crimes, mysteries and paranormal events. You're a stoic guy, who doesn't really know or speak much of their past and seems to have an supply of redhaired sidekicks to help you ou. Basically, you're a white haired David Duchovny.

There is a lot I liked about The Witcher; such as the narative and compact storyline that can branch in several different ways. The Alchemy system to craft potions and oils, which become almost essential as the game progresses. Books & Scroll which progress the lore beyond that of NPC interactions, and in some instances help you gain extra loot and information about monsters.

Yet, there is one aspect I just wasn't keen on at all and that (switches to silver sword strong style to fight the Trolls) was the combat system. It's an interesting idea and concept, but I just didn't get into it. There are six different fighting styles - Silver Sword and Steel Sword. Each sword has 3 different attack options - Strong, Quick & Group. You need to select the correct sword adn the correct attack option to do the optimal damage to the enemy. Silver Swords are perfect for Non-Human creatures, and Steel Sword is perfect for Human creatures. Strong style is best for large, heavy hitting enemies, while quick is best for more agile, quicker enemies. Group, naturally, is best against a large group of enemies.
On paper it sounds pretty intelligent, but in reality it was somewhat frustrating and uninspiring. At one point the battles were simply referred to 'Benny Hills', due to the hit and run nature of the fights.

http://www.twitch.tv/mrluchador/c/3845320

So it's for that reason I would suggest if you were going to play through the game to put it on the easiest settings. Hopefully then you won't be too distracted by the fights within the game and can gain an understanding of the gameworld before you jump into The Witcher 2 & 3. Sadly, just I was starting to become bored of the combat, the game felt the urge to suddenly throw in Mob Waves and Gauntlet battles (something it had not done up to this point). By the time you reach the Final Chapter, you're suddenly fight more enemies than you've ever had to fight throughout the game that had came before hand.

It's the kind of game I wish I had played on release several years ago, or in retrospect loaded up with mods before I attempted to play it several years after release to fix the issues that others seemed to share.
Overall I'm pleased I played The Witcher, as I know feel like I'll understand The Witcher 3 somewhat better (there are tiny small droplets of references to 'The Wild Hunt' lore within The Witcher), and there are some honestly good moments within the game that need to be seen first hand. It's just a shame that the combat system gets in the way.

So if you're someone who wants to get into The Witcher for Witcher 3 then this game might be for you if you slap it on easy and soak in the Game World and Lore. If you're a fan of RPGs I'm not entirely sure where I'd go with my recommendation. I guess, in the end, it's only fitting (yet sadly unable in Steam Reviews) to sit on the fence and air my neutrality on this.
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