1 person found this review helpful
Recommended
0.0 hrs last two weeks / 26.1 hrs on record (23.9 hrs at review time)
Posted: Sep 22, 2014 @ 4:37pm
Updated: Sep 22, 2014 @ 4:38pm

I never played the first two Creeper World games. I didn’t even know Creeper World was a thing, it flew so far below my radar. The third came highly recommended to me by someone and it was on sale, so I figured why not. Trying new things is part of the fun of gaming. Thankfully, you don’t need to have played either of the previous games to enjoy Creeper World 3, as it has a mostly self-contained plot.

There’s no getting around it: the game looks ugly. The graphics are utterly functional, and that’s it. But this ugly duckling has a supernova of elegant swans that explode from its superdense core the moment you start playing. Arc Eternal follows a well-written science-fiction plot as you fight an enigmatic foe known only as “Creeper”.You can place turrets, mortar launchers, build bombers, cannons, and terraform the terrain to redirect the Creeper’s endless flow, provided you have the resource generating capacity to sustain it all. By the end of a mission, the sheer scope of your network of energy-producing Collectors can be impressive.

The campaign is lengthily with many unique map elements. There’s a huge amount of side-missions and bonus content if you’re up for it, and the Dial-a-Map Device can generate infinite random missions. Creeper World 3 is impressive where it truly counts.
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