28 of 33 people (85%) found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 20.4 hrs on record
Posted: Dec 4, 2015 @ 11:31am

On first impressions when I started playing this game, I wasn't too impressed. The difficulty seemed all over the place, there were a lot of numbers and stats everywhere, and things were confusing. But, if you stay on and keep playing, you eventually start to get a hang of it. There is a bit of a learning curve here, but the game has a very nice tactical depth to it and can be loads of fun.

Upon starting a new game, you get to select your preferred pilot and 4 mechs/exosuits. Each pilot has a bonus perk of some sort, and each mech has its own strengths and weaknesses, some being more offensively based, others more to do with support stuff, like hacking and stealth. So it's up to you to pick your preferred team.

The campaign itself has a simple concept - a robot army is going to attack your HQ in 50 days. Do whatever you can to prepare yourself for this attack. Each mission you do in the city counts as a day. You can go for missions where you find shiny new gear for your mechs to make them stronger, or you can go for missions which weaken the enemy and slow their expansion. The best thing is, you can see on a side of a screen the details of what units currently comprise the enemy army, so you can see how it is affected after every mission you do.

The missions themselves take a form of a randomly-generated dungeon with tile-based movement. You can swap between your mechs at will, but doing so counts as a turn, so you have to be very careful in your advance. It is very easy to make a wrong move and to have several enemies on you at once. Both, your units and enemy units, might feel like glass cannons. You could kill an enemy in 1-2 shots, but so can they! So you have to utilise tactics to outsmart them - use range or perhaps area of effect weapons, or even just pull back and surprise them around the corner. You can even deploy sentry turrets to help you in firefights if you've got any available.

And in between missions you can customize your mechs with the loot found. The customization is very rich and detailed. Each mech has several slots where gear can fit in, ranging from weapons, to shields, to propulsion systems. It can feel overwhelming at first because there are a lot of things on the screen, but you do get used to it, and everything in the game has a description if you're unsure what something is.

Speaking of descriptions, they're fantastic. Everything has an edge of humour in it. When you hover over an enemy, an object, or anything else in-game, you see a bit of funny flavour text about it.

The music is also amazing. I first got interested in the game when I've heard its main theme, which is very beautiful with great vocals, but even the tracks that play during missions are also great.

I've been enjoying the game so far and started a new campaign already. I would highly suggest to play the first game on an Easy or Casual difficulty level to get familiar with the game. After that, the higher difficulty levels don't seem as bad anymore.

Great game. Highly recommended for fans of tactics-based games.
Was this review helpful? Yes No Funny