Showing 1-20 of 6,546 entries
Dec 4, 2017 @ 11:54am
In topic reinstall
First, you can try verifying the integrity of the game cache files (it's in the right-click menu of your library along with the uninstall option). Give that a try first, before you try uninstalling it. And no, there shouldn't be any hazard with uninstalling it.
Oct 21, 2017 @ 1:22am
In topic What is the beta "spearhead-testing" for?
Originally posted by _monad:
Originally posted by Keavon:
That's an old build of the game from a long time ago when Spearhead owners were able to beta test a new release.
The spearhead-testing branch is actually in line with the public branch, which is usually the case when it doesn't host a test build. You can see that through SteamDB[steamdb.info], or by opting into the beta.
Oh, that's good to hear. In the past that has not always been the case, so I assumed it was stale based on OP's descriptions.
Oct 20, 2017 @ 5:33pm
In topic What is the beta "spearhead-testing" for?
At one point in the past, it was the "newest" version of the game (but had bugs that needed testing). Then those bugs were fixed and the full update was released. So the (now) old version has bugs and won't work with the servers that are running on the new version. So it's pretty much useless right now, and you should ignore it. Perhaps in the future Spearheads will again be able to test a new version before the update's full release.
Oct 20, 2017 @ 5:12pm
In topic What is the beta "spearhead-testing" for?
It's not "obsolete", it just isn't in use. Everyone, including Spearheads, should be running the main branch, not the old testing branch. There may be more testing going on in the future, but the game's development is not currently utilizing that.
Oct 20, 2017 @ 4:32pm
In topic What is the beta "spearhead-testing" for?
That's an old build of the game from a long time ago when Spearhead owners were able to beta test a new release. That new release later got promoted to the full branch, and the Spearhead version is now the stale old version.
Oct 18, 2017 @ 5:59pm
In topic How many people can play Co-op together?
Four people is the max for co-op games, but more will fit in multiplayer games.

Originally posted by Big Man G (jv_bh):
Originally posted by Wardog:
Curious about this, as I bought a 4 pack and have shared among friends, but there's at least one more mate that might be keen to play as well.
If you want, you can send the copies you don't need so I can do a give away on my YouTube channel for the IM community. I already have the game and I think the game is awesome. I can also post this announcement to social media, and have some ZPS IM officials post it on their official media as well. Let me know if you consider this request, thanks!
He clearly said he's already giving them to his friends. Why would he just donate them to a random person to "give away on YouTube streams"?
There are no significant shiny surfaces anywhere in the room.
I have a room where I mounted both base stations on opposing corners about 14" apart where the wall becomes the ceiling. They both have a clear, unobstructed view of the entire room from a high angle, as well as a line-of-sight path between each other. In many ways this is a very optimal setup.

However since I finished setting it up yesterday, I found that the tracking for the HMD and controllers is very unstable when facing away from one base station. It seems to work well when all tracked devices can see both lighthouses simultaneously, but as soon as I turn away from one particular base station. This happens when all optical sensors are occluded from one base station by my head (but still within perfect view of the other), or when my body fully occludes the optical sensors on either or both of my controllers. When this happens, serious and jarring drift occurs, and sometimes a controller may return but remain offset by several inches for a while until I turn back around. I have not tested it extensively, but it seems that only one particular base station is doing this— it does not occur when I turn 180° to face away from the other base station.
Oct 13, 2017 @ 8:00pm
In topic Anyone Know Where the Sentry Went in the Lobby?
Amazing how time flies...
Oct 10, 2017 @ 2:43pm
In topic Late but here now!
Glad you're finally here! Hopefully you can get some people to play with, there's definitely a number of us but it's hard to be in the game all the time because there aren't enough of us to play with. Maybe make some more posts here when it's too desolate though! And subscribe to this discussion board.
Aug 31, 2017 @ 9:54am
In topic Want my money back
Request a refund through Steam.
Aug 29, 2017 @ 11:45am
In topic My dog likes bacon
My dishwasher is my cat.
Aug 26, 2017 @ 1:24pm
In topic Where are the updates?
"People" meant everyone who ever responds that way to these kinds of threads.
Aug 25, 2017 @ 8:34pm
In topic Where are the updates?
To the people saying "do some research", just give a short answer or a link, no need to be a jerk.
Aug 10, 2017 @ 9:16pm
In topic Font
"Interstellar" is Agency FB and "Marines" uses custom-made lettering.
Jul 28, 2017 @ 7:55pm
In topic Anyone Know Where the Sentry Went in the Lobby?
Wow, there's posts from over two years ago on the front page, in fact!
Jul 26, 2017 @ 7:23pm
In topic What happened to this game?
It didn't take off very well so sales dried up and eventually the money and the team. Now the founder is working a part-time job and developing the game alone in all the rest of his time.
Jul 20, 2017 @ 10:28am
In topic Woah What's This???
Jun 24, 2017 @ 10:14pm
In topic rank reset
Happens occasionally when the game can't connect to the servers to list your rank. Just restart the game.
He has been working to pitch the game to a publisher to provide actual funding, but I find that exceedingly unlikely to happen.
Showing 1-20 of 6,546 entries