http://www.youtube.com/user/JaguarFiend --- Watch comp. TF2 stuff, 6v6 and 9v9: http://www.youtube.com/user/TeamFortressTV http://www.youtube.com/user/CommFT http://www.youtube.com/user/Fatmop --- My word and world holds ground and is real Your world is like floods of poisoned water A language spoken with spit from different tongues You can never corrupt me again -- Please no offense: I often don't accept friend invites. I try to keep my list as clean and managable as possible and mainly full of people that I play with somewhat regularly or are very good friends/important contacts. If you were on it at one time and got removed,also, no offense... Just trying to keep tidy. Not cuz I think I'm too cool or anything like that. -- Exactly 0 of my hours in TF2 involved idling. 99%% of my achivements are from normal, legit play.
Tonight we strike, There is thunder in the sky Together we'll fight, some of us will die But they'll always remember that we made a stand And many will die by my hand
"What TF2 really stands for is not that micro-transactions are the future. It's this: Games don't have to die any more. Great games can live forever. And you'll get back what you put in."
34 941 35 42
cl_crosshair_scale "48" "22.5" sens 2.0-0.9
Desukin: demoman is like Desukin: playing a retard Desukin: with no hands
Pyrokanetis: [Playing demo is like... when a retarded kid is trying to grab a ball but he keeps kicking it away as he tries to pick it up.]
backups: mekaJ, GeoDude, tlrjr
xx out of 60, ESEA-Open s13, 11of16, games played, team died
12 out of 39, ESEA-Open s12, 10-6 (let's not talk about playoffs)
25 out of 59, ESEA-Open s11, 9-7
2012 CEVO Vanilla Challenge 2nd place (LOL)
current server - Chicago: 18.104.22.168:27015
Practice: MON - THU 9:30 - 11ish pm Eastern
^ scrim us! We're an ESEA-Open level team. Message Jag.
Back in the day when this came out I preferred the Unreal franchise over Quake. To this day I maintain that the weapons and visuals and levels are more interesting in this game. But having had a chance to play Quake Live and go back to this I see now (after years of TF2, which is based in Quake) that Quake was generally superior for gameplay, as most people will agree.
This game is amazing and everyone should try it. It can be very challenging, but don't run away. Play through the hardship and you will be very satisfied once you're getting things done. Every good hit, every good kill gives you the rush of a TF2 airshot. Not to mention the airshots...
This game is just shy of what I might call a 'simulation' of medieval warfare, but it's as close as you can come and it still be fun and a game. While it has a robust, sandboxy, make-your-own adventure single player RPG side, I played enough of it in the previous game, and here it's mostly the same thing. No, what you want this for is the multiplayer. Fighting with swords, axes, spears, bows, and from horseback is thrilling as hell. I play from first person all of the time, which is much harder and puts you at a disadvantage against third person players (most people), but it's much more immersive. The game is quite challenging, particularly if you're used to shooters, and so, rewarding when you're able to win fights against people. The seemingly slow pace and simple mechanics of melee fighting are deceiving because tiny differences in timing, and people skillfully working to make their next move unclear make it easy to miss your block or leave yourself open for a counter attack. GET IT