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Steam 徽章
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加入會員時間:
January 2, 2005
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3.2
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DirtyAk907
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Steam 個人檔案

Guttershark

個人檔案 _

Mark Best

United States 

未提供任何資訊。


10 則回應
Ouija 2013年1月27日 @ 1:33pm 
Thanks mark & family for the dlc to skyrim. Literaly was talking about buyin it with my gf but waited. Thanks again and ill be returning the favor sooner than later. 907-315-6697 is my #. Hope all is well mark hit me up soon and keep on fighting Dovakin!
robotboy02 2012年11月6日 @ 1:23pm 
nead spore broke no mone
y
Ouija 2012年9月26日 @ 4:59pm 
Whats up dude?
maxzczcz 2012年9月20日 @ 4:27pm 
ok
Guttershark 2012年8月25日 @ 11:53am 
then have a birthday, Max...
maxzczcz 2012年8月24日 @ 7:33pm 
i want dawk swos

群組 _
A Call for Communication (Half-Life) - 公開
59,134 位成員  |  2,699 遊戲中  |  12,375 線上  |  0 位群組聊天中

Message to Valve

The lack of communication between Valve and the Half-Life community has been a frustrating experience. While continued support for current and future products is greatly appreciated, fans of the Half-Life series have waited years for a word on when the franchise will return.

So, Instead of focusing efforts in a negative and disrespectful way, we have decided to gain Valve's attention by delivering a basic message:

Your oldest and longest running fanbase would like better communication.

Waiting patiently for over four years can be challenging as a fan, especially when E3 comes and goes without any sign of the Half-Life series and its continuation. Valve had stated that information was scheduled to be released towards the end of 2008, and we believe that if they have chosen to change those plans, fans should be acknowledged, regardless of developmental plans for the next Half-Life project.

The entire trilogy of episodes was scheduled to be completed and released by 2007, and if Valve have decided to do other things for the time being, that is fine; all that we ask for is a basic response on the matter, and to let fans know whether or not the current story arc is scheduled to conclude at another point in time.

In addition: This message is in no way, shape or form attempting to rush the development of the Half-Life series; in fact, most members agree that Valve should take the time needed to deliver a complete and polished product.

If you agree with the above message and statements, please join this group and share your support constructively.

Hopefully such attention will be recognized by Valve, and the community's voice will be heard.

造訪 A Call for Communication (Half-Life) 的個人檔案

Multiplaying.net - 公開
128 位成員  |  8 遊戲中  |  45 線上  |  0 位群組聊天中

Terraria Online - 公開
21,371 位成員  |  969 遊戲中  |  4,918 線上  |  0 位群組聊天中


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It's a "Bullet Hell" fantasy SH'M'UP right out of the 80's mixed with Diablo style loot gathering and multiplayer for up to 85 players for each game. Love it.

發表評論 2012年3月18日 @ 6:55pm

One of the best Indie games I have played... ever. The narator makes this game special. Check it out!

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This game is the result of Left 4 Dead and Counterstrike having an indie game baby. The graphics are a little dated, but well done and creative. The game is gory and you fight wave after wave of zombies but it is NOT a Left 4 Dead clone. You have to survive the map for a specific time with up to 6 other players all taking on specific job roles wile fighting off successively harder waves of enemies. Note: This is an Indie game. It is not as polished as the big studio releases, but it has alot of heart and the Developers release updates with new monsters and maps with high frequency.

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