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This is the facepunch mapping sections group on the new steam communities beta, we need more members!
Visit Facepunch Mappers's profileLast Online: 10 hrs, 55 mins ago

The Job of a noobmasher is a difficult one. You have to hunt your prey using every ounce of your skill.Then you have to let them know they they are about to be totally and utterly mashed, not just ingame. You have to let them know that their spirit to fight will be mashed into paste as well. Mashed so badly so that even their family members couldn't look them in the eye anymore because of the shame they felt for being related with them.
That is the true path of the Grand Noob Smasher.
Aliases:
The immoveable object
Rhett
snogyog
you_cant_break_these_cuffs
This is the facepunch mapping sections group on the new steam communities beta, we need more members!
Visit Facepunch Mappers's profile
To sum up this game in a word: unforgiving.
It is essentially a team based point capture game that encourages teamwork, not through planning or thinking tactically about an objective, but more along the lines of what area the team is weakest in at that given point.
The frustration of the individual team members helps create a coherent fighting force, that can at least hold the critical point just long enough to win.
Communication is generally lax, but as with a public server in counterstrike, you can bet on the over ambitous, bloodthirsty nature of your fellow gamers to see you through.
The level design of the official maps clearly lean towards the highly competitive side, resulting in both fast paced rounds lasting 30 seconds, to meat grinder matches where you spend the next 30 minutes on one side of a chokepoint.
The mod community makes the game up though, and there are plenty of map types for all kinds of playstyles.
It's a good game, just utterly butal when starting.
A Fantastic game all around with the only areas of improvement being mediocre hit detection (something that was addresssed in bc2:V) and poor matchmaking. The class weapon and specialization pool is wide and general enough to accomodate multiple styles of play. I've put almost 200 hours into the game and I'm still finding new ways to use the classes with the variety of equipment, specs, and weapons to choose from.