Select your preferred language.

Last Online: 13 hrs, 11 mins ago


Actions
Gameplay Stats
Member since:
September 20, 2008
Steam Rating:
9.4
Playing time:
30 hrs past 2 weeks
Team Fortress 2
19.8 hrs / 455.8 hrs
View stats
Bioshock
10.2 hrs / 10.2 hrs
Friends

TheAnton
Last Online: 4 hrs, 28 mins ago
Friends since December 6, 2009

Jaguar .:CPC:.
Last Online: 7 hrs, 42 mins ago
Friends since April 6, 2009

Sushi Roll .:CPC:.
Last Online: 9 hrs, 45 mins ago
Friends since June 18, 2009

FireBird .:CPC:.
Last Online: 11 hrs, 27 mins ago
Friends since April 28, 2009

Jackethan
Last Online: 46 hrs, 32 mins ago
Friends since December 30, 2009

June .:CPC:.
Last Online: 7 days ago
Friends since December 1, 2009

View all 9 friends

Steam Profile

Tim .:CPC:.

Profile _

Tim

Ohio, United States 

"Achieving life is not the equivalent of avoiding death."

Ayn Rand

Ayn Rand Center for Individual Rights

Comments _
You must be logged on to add comments.

 
June .:CPC:. posted on December 16, 2009 @ 7:45pm
Soldiers ftw!
 
June .:CPC:. posted on December 01, 2009 @ 8:38pm
Tim :) Thanks for giving me the quick computer to use. I need all the help I can get!


Groups _
Casual Player Cooperative
7 Members  |  0 In-Game  |  1 Online  |  0 In Group Chat

Casual Player Cooperative

We're a group of regular players and friends who love cooperating together to achieve victory. A lot of us are local to NW Ohio, USA. We don't require scrims, but could we possibly be involved with that at some point? Sure, why not. Nobody is required to do it, though. We will work democratically, so please share your thoughts and ideas and know that your teammates' thoughts will weigh in on any decisions. You don't need to pledge loyalty to the clan or anything like that. In fact, feel free to be in other clans at the same time if you want. And if you choose to leave, we hope to remain friends!

If we like your style we just might invite you into the clan. Qualities that we like: Cool, Communicative, Capable.

Cool - This one is tough to explain. We have to like your personality (which we can really only do through the microphone). Chronological age itself is of no matter. A certain overall maturity is desired.

Communicative - You have to have a microphone and use it. Tell us if the left side is clear and if there's a pyro coming up behind us, etc.

Capable - You don't have to be a $uP3R l33t PwNz0r but you need to have consistant ability to play your classes and do fairly well. At least be better than the average Joe pyro on any TF2 server who runs in headfirst, sets someone on fire and gets blown up... over and over.

More on classes: You should understand how all classes work and you are encouraged to be capable at several classes. Variety is fun for you and everyone who plays with you. This also makes you more valuable to your team as you are more flexible and can fill more roles. Playing as different classes and knowing their ins and outs translates to you being better able to deal with them when you are playing your strong classes! Finally I (Jaguar) think that everyone should try to play medic at least a little bit. Medics will always be in demand. As a fighter class, you know how awesome it feels to be one and a half times as tough, survive impossible situations, and be ubercharged. Well share that same awesomeness with your teammates by doing for them what they do for you. Giving feels at least as good as receiving (-talking about medics here).

Visit Casual Player Cooperative's profile

Five Elements Community - Public
783 Members  |  27 In-Game  |  196 Online  |  0 In Group Chat

Expanding the TF2 Competitive Community - Public
1,033 Members  |  83 In-Game  |  363 Online  |  0 In Group Chat