Primarily an artsy game, this is essentially another Metroid game that is, if you can believe it, shorter than Shadow Complex. The length of the game detracts heavily from the point of the Metroid style, as well as many of the tools gathered becoming useless in a short time, beyond when you're simply forced to use them. Take, for instance, the shield, which is never used by the time you get the buzzsaw. While the art is fantastic, the game itself pulls the art down by being a short, and the Metroid-style making it feel like more of a chore than an exploration.
18 April 2012