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Spiral Knights
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Reputable Electronic Sportsman

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(;¯‿¯)

♫~('ε '*)

Los Angeles, California, United States 

(。◕‿‿◕。)

fuggin' twitter

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Hogaburger posted on July 13, 2011 @ 10:13pm
EXPAND TO SHOW MORE ∀
 
i am become geth posted on February 28, 2010 @ 11:34pm
butt
 
Reputable Electronic Sportsman posted on May 24, 2009 @ 7:33pm
☜(゚∀゚☜)
 
Reputable Electronic Sportsman posted on May 24, 2009 @ 7:33pm
(☞゚∀゚)☞


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AttractMode - Public
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Videogame Culture Shop

Cybertronic interactive media and such!

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Games recommended by Reputable Electronic Sportsman _

Fuggin beautiful

Leave a comment December 27th, 2011 @ 10:33pm

Suprisingly well-designed action RPG, somewhere between Phantasy Star Online and Zelda: Four Swords Adventures. This is a game that lacks quests simply because it doesn't need them - the main draw to playing is the action-adventure dungeon crawl itself - an element made both schematically fluid & commercially practical by the F2P energy system that forces players to pace themselves and take time off the game every so often.

Leave a comment July 6th, 2011 @ 10:34pm

Revisionist History Bullet Hell Shooter is the best genre

Jamestown is a highly polished & super sharp Western entry to the bullet hell field, most notable for its ridiculous-cool setting wherein you're defending the New World (Mars) from Spaniard fleets composed of robots & lasers next to John Smith on a hovercraft. Not bad.

That said, Jamestown ultimately centers around a simple but involving mechanic of a kind of 'overdrive mode' that is dependent on constantly collecting enemy drops for a power & score bonus. It's not a deep mechanic by any means, but it contextualizes the shooter into a constant run-and-gun, especially when enemy drops must be shared among up to 4 players in co-op.

However, the best designed part of this game is how it encourages players to push up the difficulty ladder with a steady curve & its transparent "Points to Next Star" display; welcome to the shmups genre that basically expects players to push to the highest difficulty to get the game's "full" value.

Leave a comment June 14th, 2011 @ 12:11am