18
Products
reviewed
851
Products
in account

Recent reviews by DJ Pirtu

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Showing 1-10 of 18 entries
1 person found this review helpful
6.7 hrs on record (5.6 hrs at review time)
A charming mystery story to immerse yourself into for a few hours. There's a whole lot of talking to different characters, so I hope you find them just as charming as I did. You'll be spending quite a bit of time trying to pry everything you can out of them. In between looking for clues and solving a few relatively easy puzzles.

It's not going to be too challenging if you're at all familiar with puzzle games, but the story and the bread crumb trail of clues are charming to follow.

I'm not sure all of it made perfect sense in the end and some the "deep dark secrets" the characters reveal can turn out rather mundane and hardly relevant to the case at all.

Still, an enjoyable 5 hours, if you got the time to spare.
Posted December 1, 2019.
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2 people found this review helpful
1 person found this review funny
35.2 hrs on record
Engaging story and puzzles. Well worth your time.
Take it from me, I've played through it like 10 time now.
Posted June 29, 2019.
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No one has rated this review as helpful yet
1 person found this review funny
9.5 hrs on record (7.9 hrs at review time)
Short, sweet and a hell of a tumb destroyer.
Except for the story mode. They exect you to move in that, and tha game just isn't made for moving in any way other than to lunge for a nazi crotch punch.
Posted November 23, 2018.
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2 people found this review helpful
0.6 hrs on record
There are over 10 different GTA games now. You could use all kinds of words to praise each one.
I like to reserver the word "fun" for this one.
Posted November 25, 2017.
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2 people found this review helpful
3.0 hrs on record
A quirky little kinetic novel about a little shop selling home grown organs and the bizzare customers that end up needing them for most unusual reasons. The story is captivating and rather unique.

Oh, and there is a clicker like game that's mostly there for phasing reasons. Don't worry tough. You can't actually fail the game. What ever you do, you'll always be making progress of some sorts. Altough this part can get a bit loud...

This is one game where you ceartaily will not be skipping the dialog.
Posted November 27, 2016.
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5 people found this review helpful
0.0 hrs on record
You should get a good a good idea if you like the voice or not from the trailer.
Me? I love it.
It's clear, fun to listen to and really brings up the mood while playing.

And honestly, who doesn't need the occasional reminder of "Don't get mad. Get even!"
Posted July 3, 2016.
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32 people found this review helpful
4 people found this review funny
3.3 hrs on record (1.3 hrs at review time)
I bought the game on a whim, since it was so cheap.
I plowed through it in a couple of sessions,
and in the end I was left with an overwhelming feeling of...

"Meh. It was alright, I guess."

There's nothing technicly wrong with this game.
The art is beautiful.
The music is soothing.
The puzzle mechanics are nice, varied and used in different ways.

But in the end, I spent less time thinking about the puzzles than I did executing the needed actions. I was hardly ever actually stumped. Rarely did I notice having made actual mistakes. Most of the time I was just plowing forward with either obvious moves or educated guesses.

But do note, the above may be a positive for you. The mechanics are introduced well and the difficulty ramp is smoot. Also, the puzzles seem to be designed in a way that you can easily work your way to the solution step by step. I've also played a lot of puzzle games, so you may find these puzzles more challenging than I did.

But I was just left wanting just a bit more challenge.
Posted April 16, 2016.
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26 people found this review helpful
3 people found this review funny
0.0 hrs on record
"The nest, once constructed, quickly draws attention."
"The nest, once constructed, quickly draws attention."
"The nest, once constructed, quickly draws attention."
"The nest, once constructed, quickly draws attention."

Proceed with caution. The often repeated lines are long and there is little variance in them.
I like the idea and the voice itself, but there is that one fatal flaw that causes me to switch this announcer away after a game or two.
Posted January 28, 2015.
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39 people found this review helpful
1 person found this review funny
1.6 hrs on record
Please note that I'm writing the following critique from a stand point of an adult who's quite used to puzzle platformers. I can see how this game would be appealing to a younger audience or those new to the genre.

Except for the length. This is a very short game and I was able to beat it in less than 2 hours.

This game feels heavily underdevelopped. The time travel and time stopping mechanics are interesting, but very little is actually done with them. There are only two time periods that you can jump between (not too bad, but I've seen better) and very rarely did the actual passing of time between them come to play. More often than not, you might as well have been jumping between parallel universes or something along those lines.

The time stopping is also rarely utilized and with a handful of exeptions, usually to make stationary things that could have been stationary to begin with. Altough, looking back, I think I also missed a few opportunities to use this ability to make the timed platforming easier. Overall, I found that I mostly forgot about this ability and when it came to the puzzles, it was one of the last things I tried applying, unless the need was obvious.

Overall, the concepts in this game had potential. But I don't feel like they were fully realized. I was missing more inteplay between different mechanics and elements in the game. More use of the time travel aspect of this game about time travel. More mixing different mechanics in with the platforming.
Posted July 13, 2014.
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2 people found this review helpful
0.4 hrs on record
A simple game with a short story and very little in the way of interaction. None of this is a negative in and on itself, especially since that's exactly what it says on the tin, but I simply can not forgive just how forgetful the story (and the experience as a whole) is.

The author himself said that the game started out as an experiment on wheter or not interactivity has an impact on the players opinnion of the player character. As interesting as this idea sounds like, it's not worth your money to take part in this experiment.
Posted December 27, 2013. Last edited December 27, 2013.
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Showing 1-10 of 18 entries