A group for me and me and me and me only.
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Counter-Strike: Source - Join

The Dasher. No longer catless.
*DEAD*Commando-Chan: Someone ban Uni_Sol, I don't entirely agree with where he lands his grenades.
Disconnected. You have been banned from this server. Reason: Breaking server rules.
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Visit Commando-Chan's private corner's profileSai-kodelik. A fantastic take on the classing Asteroids-style game. Audio responsiveness is spot-on and works in such a way where what you listen to really affects the difficulty of the game.
Certainly not a Pick-up-and-play title. I went in to the training mode to see if I could learn how to play. Switch to your primary weapon they said. Exactly how to switch to my primary weapon they said not. I spent 20 minutes bashing the keyboard until the application crashed.
Single player is meh. Not much I can complain about, but it's nowhere near what I expected after all the hype, the Indie Game "Sale" to release it a whole 2 days earlier, and all of the teasers. Graphics are no improvement from the currunt version of the Source Engine, which isn't all that bad or anything, but they could of done a lot better and still catered to the very few gamers who play on Ps3s, Low-End PCs, or Macs. The ending to the story became extremely obvious about halfway through the game, and it wasn't too long. That's not to say it wasn't challenging, but during the most part of my playthrough of the campaign I found my progress crippled not because I wasn't able to actually figure out the puzzles, it was because a lot of chambers rely on reflex and accuracy as apposed to thought and observation.
I havn't even bothered with multiplayer, since I know for a fact that the second I connect to a client (Assuming Valve didn't use the same CHARACTER LIMIT REACHED