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The Binding Of Isaac


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Gameplay Stats
Member since:
May 2, 2006
Steam Rating:
6.7
Playing time:
21.3 hrs past 2 weeks
The Binding Of Isaac
16.1 hrs / 131.1 hrs
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Bulletstorm
5.2 hrs / 6.5 hrs
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JuffoWup
In-Game
Saints Row: The Third

Phht
In-Game
Batman: Arkham City™

-⑨- Corchanya
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Friends since December 29, 2011

15hmael
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Friends since March 14, 2009

antifuchs
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Friends since September 23, 2009

billnye
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Friends since July 1, 2011

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chesh

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chesh

 

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15hmael posted on July 09, 2011 @ 10:31pm
God dammit, Phht.
 
Phht posted on July 04, 2011 @ 6:11am
Hah! Third comment! Combo broken before next year's contest!
 
15hmael posted on July 02, 2011 @ 6:47pm
SECOND!
 
15hmael posted on July 03, 2010 @ 7:58pm
FIRST!


Groups _
ectomoplasmosis - Public
31 Members  |  1 In-Game  |  10 Online  |  0 In Group Chat

Hail to the Octobee!

ectoplasmosis: technically, the viscous progeny of medium ectoplasm and the mind-controlling brain parasite toxoplasmosis, aborted from the belly of an octobee. But we just call it Ectomo, a wonder closet of fringe art, culture and ephemera.

Visit ectomoplasmosis's profile

Rock, Paper, Shotgun - Public
11,874 Members  |  661 In-Game  |  3,237 Online  |  10 In Group Chat

#PettingRemiMaiden
46 Members  |  7 In-Game  |  21 Online  |  0 In Group Chat


Games recommended by chesh _

This is one of the best written pieces of game I can recall.

Leave a comment December 27th, 2011 @ 6:04pm

Really surprisingly excellent! Tower defense, but in reverse, and really nicely presented.

Leave a comment December 26th, 2011 @ 8:44pm

Look, I know you want the achievement for the summer sale. But don't. Please, I'm begging you. This is a really bad game.
I really wanted to like this game, but I just can't. I loved the idea of a game set in ancient Persia (and actually using elements of that mythology, rather than the vague middle-eastern vibe of the Prince thereof), and the environments reflect that -- it really is a unique aesthetic. But that's all it has going for it.
The graphics are bad (sure, it's indie, but at least Hydrophobia was pretty), the animations are poor, and there are plenty of content-free cutscenes. Most of the time invisible walls keep you in a small space, except for when the game decides that it's platforming time, and then you're allowed to fall to your doom.

View all 1 comment July 3rd, 2011 @ 6:04pm