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Gameplay Stats
Member since:
November 12, 2004
Steam Rating:
0
Playing time:
0 hrs past 2 weeks
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^IorI^
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The Elder Scrolls V: Skyrim

Johann Sebastian Bach
Online
Friends since January 13, 2011

Lewis
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Friends since November 28, 2008

Lucio 1995
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Friends since April 14, 2010

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Baxayaun

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SDK-Project

Enrique Colinet Morales

Berlin, Berlin, Germany 

Game/Level Designer, scripter, voice actor and a humble Spanish creative genious, currently working at Yager Development on Spec Ops: The Line.

Follow me in Twitter:

www.twitter.com/baxayaun

SDK-Project
SDK-PROJECT TV

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EURONABOOM_NEO posted on August 31, 2011 @ 6:37pm
Weeee ;) cuánto tiempo man, a ver si charlamos un día de estos xD
 
Rubén Algora posted on January 20, 2011 @ 2:10pm
Baxa está en la partida
 
Ashura Blood posted on December 17, 2010 @ 11:52am
yo ni se del logro ese, pero en fin por hacer el moñas
 
jumptard! Theck posted on December 17, 2010 @ 5:29am
No soy un Achievement whore, pero para esta chorrada me saco el logro del Te Efe 2 xD
 
vEK posted on December 16, 2010 @ 12:07pm
Señor Baxa, vas a venir estas vacas por Ejjjpaña? ;P
 
Neuromante posted on November 28, 2010 @ 2:21am
Es usted un caballero majérrimo ^_^


Groups _
SDK-Project - Public
105 Members  |  1 In-Game  |  12 Online  |  0 In Group Chat

SDK-Project

As usual in history, SDK-Project was born accidentally. One day I realized how many possibilities new Valve Hammer Editor had compared with the old version. The new Input/Output system was simply amazing. I started to play with this system making some small experiments until the moment I thought: why not making a mod?Of course its COMPLETELY IMPOSSIBLE make mods such Garrys Mod or Dystopia just using entities and their Inputs/Outputs, but its COMPLETELY POSSIBLE make another kind of games. You have just to control your imagination, because sometimes flies.So, the big challenge here is to create mods NOT USING ANY CODE. That means that all the games related with this website havent been modified at any moment by code, all youll see in SDK-Project is the result of a bunch of entities mixed to create a game experience.

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HL2World - Public
316 Members  |  17 In-Game  |  73 Online  |  0 In Group Chat

HL2Spain - Public
1,460 Members  |  32 In-Game  |  119 Online  |  0 In Group Chat