Joachim Holmér
Indie game dev at Neat Corp [].
Creator of Shader Forge & Flowstorm, artist of Unmechanical, creator of the TF2 levels cp_glacier and pl_repository.

Currently working on our upcoming VR game - Budget Cuts , targeting the HTC Vive
Currently Online

Recent Activity

14.1 hrs on record
last played on Jan 19
4.7 hrs on record
last played on Jan 16
28 hrs on record
last played on Jan 10
Mr.PELICAN Jul 20, 2016 @ 9:10pm 
Hey Joachim i'm having a bit of trouble with Mesh Extrusion with unity 5 for the past four weeks, and i would like your help, could you please accept the friend request or send me your email so i can talk to you about it.
→Gamer❹Life← Apr 6, 2016 @ 1:09pm 
add me pls
boomer678 Mar 21, 2016 @ 12:48pm 
Aww, :(
Acegikmo Mar 21, 2016 @ 5:45am 
Flowstorm has been paused I'm afraid!
boomer678 Mar 18, 2016 @ 5:34pm 
You still working on flowstorm re write ? It was tons of fun
Rovan Aug 14, 2015 @ 7:03am 
Just wanted to pop by and say your artpass map was hella beautiful, you really should've won that.