Joachim Holmér
Indie game dev at Neat Corp [].
Creator of Shader Forge & Flowstorm, artist of Unmechanical, creator of the TF2 levels cp_glacier and pl_repository.

Currently working on our upcoming VR game - Budget Cuts , targeting the HTC Vive
Currently Online

Recent Activity

21 hrs on record
last played on May 16
31 hrs on record
last played on Apr 29
1.4 hrs on record
last played on Apr 22
i'm a grill btw ;) Apr 22 @ 2:33am 
Hi there, I'm trying to reach out to a Flowstorm contributor you might remember. Would be glad if you could help me out~
CHEESYnachoMAN4 Mar 30 @ 12:56pm 
Should be working on developing game... Spends more time playing other games than working on their own...
Drook Mar 30 @ 8:15am 
29 hours i just want 1 :'(
Snow Mar 21 @ 2:15am 
Should upload your TF2 maps to the workshop
Miflin Jan 23 @ 2:03pm 
Hey this is one of your fans of Budget Cuts, ive been looking into that game since its demo a year ago. Absolutely love the game, wish you the best in your ventures and when it comes out I am going to buy 2 copies, for me and a friend :)
Mr.PELICAN Jul 20, 2016 @ 9:10pm 
Hey Joachim i'm having a bit of trouble with Mesh Extrusion with unity 5 for the past four weeks, and i would like your help, could you please accept the friend request or send me your email so i can talk to you about it.