Yangjo
 
 
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𝒍𝒊𝒕𝒕𝒍𝒆 𝒈𝒊𝒓𝒍, 𝒃𝒊𝒈 𝒉𝒆𝒂𝒓𝒕 ✨
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539 Hours played
This is ONLY my negative reception, put into one MP review.

If it wasn't for the other game releases in holiday 2021 flopping, this game wouldn't have had a chance. The honeymoon phase is sure to be over soon. People will realize the lack of content and lack of substance the multiplayer has to offer. Will they realize that the new "engine" was all for naught? 6 years of development, for a half-baked video game. No Forge, and no Co-op day one. You're basically playing an early access title without the tag. Was the engine upgrade made just for an open world with 1 biome? One that I just can't hop back in and play after beating it once? A gloried open world, with no mission select, no weather effects day one, but seems all these features are "COMING SOON." To an extent, those who claimed Halo Infinite to be dead within weeks without a Battle Royale are correct, but for the wrong reasons. Terrible monetization, horrible netcode issues, melee not registering, and plenty other problems.

Content
For 6 Years of development, I would've probably expected a bit more. Tactical Slayer(SWAT) and variants of slayer do not count as "different modes" either. Free-for-all isn't a mode, it was a setting. This mistake, once again made with Halo 5; repeated again with Halo: Infinite. Despite this, Halo 5 had more content than this game does, and with less time it took. This game has no forge, no co-op, and not enough robust settings or game-modes for custom games. I could mention the map count being 10, but then fans would probably mention how previous Halo games would release with a similar number. The Forge (map-maker) that helped some of the previous Halo's flourish with content, is due within 8 months instead of the 1 month it took for Halo 5 to release it.

Monetization
The most obvious of all. The most egregious and scummy monetization I've seen of late. Prices are ridiculous for such lackluster cosmetics. 7 dollars for colors, 10 dollars for shoulder pads from a previous halo, and/or 20 dollars for bundles with very little substance, incorporating emblems to bloat it all up. No potential way to purchase individual items, FOMO within the daily/weekly shop rotation, and very few bundles available at once. Battle Pass only grinding to the amount they want you to progress. No way to earn premium currency, even in the Battle Pass. Although it may be ever-lasting, it was all but a trick for a more scummier Battle Pass. Weekly challenges limit your progression to a reasonable amount. Limit to XP gain, no individual performance rewards. Weekly ultimate reward for beating every challenge, with very little content to give. Lies/changes about progression long ago, where free players would've gotten more. Lies about the limited event providing cosmetics that were "accidentally" put into the store. Although they have radically changed the challenges, difficulty, and XP gain, and even put back those items they promised would've been in the event, lest you not forget what they once tried in the first place. it's not enough, there needs to be radical changes to the store. Better value for the prices, individual purchase options, and a reason for the "FOMO" to exist rather than artificially allowing it to exist this week. I get that it's free-to-play, it needs to keep the lights on, but I don't think this company is that starved of money.

Balance.
Balance has been touted and cheered about all throughout the fan-base, that this Halo has the best balance thus far! If this was really true, then why did balance had to be reconsidered between the flights and release? There's also definitely a bit of an issue if the Assault Rifle beats majority of the sandbox with movement and ease of use. Crazy to think that the AR was even better in the flights! Currently, all guns are balanced for range efficiency, and every scoped weapon has a "sniper-like glare." Guns had already been nerfed before the game released, like the Ravager, VK78 Comamndo, and Bulldog shotgun. Potentially more I've missed. With this, the ravager nerfed to complete uselessness. The radar was even changed before PVP was tested! Before it wouldn't even show you if you didn't sprint, but they changed it to a more classic "movement shows up on radar." How many weapons are useless in this sandbox? May it be little, but how many can outperform the Assault Rifle? If you find it pointless to scavenge weapons, then there might be a problem. The sniper nerfed severely compared to previous Halo's. Hipfire is inaccurate, forcing you to scope, and the firerate severely toned down. The sniper is basically only useful in the back, behind your team for support. The weapon that was king in Halo montages, gutted and unavailable for most maps. It's like they don't want an individual player to shine above the rest, and force Halo to be even more team oriented than it already is. This shows true with objective melee not one-shotting. Sure, I acknowledge that not all Halo's had one-shot kill melee with objectives, but Halo 5's objectives had you holding a pistol with it, didn't it?

KBM vs Controller
There's also the ongoing debate revolving aim assist vs Keyboard Mouse. Even if comparing inputs are asymmetrically balanced, advantages the two inputs have compared to each other do not arguably make this fair. Whether it'd be that grenades, long range fights, or turning around is better on KBM, or controllers have the upper hand in certain weaponry, close-medium range, or ease of use - I would not call this balanced. Even if the aim assist is nerfed from previous Halo's, the ease of use that controller has, is far easier to pickup than someone who's trained years homing their aim on KBM. This doesn't end there, the lack of proper Mouse support with granularity in sensitivity options, makes finding your exact sensitivity impossible. Also, the recent Raleigh Major only facilitated Xbox Series X's, no PCs, so KBM players in that tourney would've had to use whatever terrible support the console gave them. This should give you enough insight on whether or not a KBM player should even bother playing this game,as you're better off competing with a controller. Also, to counter this by saying that the game is a controller-game, is not a good argument. The game is now also on PC and supports KBM. Tournaments now allow KBM as an input method to compete with. They put all the effort to bring it to PC, just to support its primary input method, but apparently they only care for the controller audience? That it's supposedly an exclusively controller game? 343/Microsoft stated, "Halo is for everyone" so I expect everyone's preferences, disabilities, genders, and so forth be kept in mind and supported fully, right? They had one major stride for colorblind people with player outlines, but they forgot a bit more that I may not be fully versed in. They have a bit more work to do in this area, it seems. At the very least they can provide, is more playlist options for crossplay/cross-input options, and separate tournaments for KBM.

Optimization, netcode, options...
If it wasn't for the dynamic resolution, minimum and maximum framerate options, that tries its best in order to reach your desired FPS, it'd have very poor optimization. These options mask the reality that this 4v4 or 12v12 arena styled game with significantly smaller maps than a Battleifeld game, has worse optimization than those. (Excluding how terrible BF2042's optimization was.) The game's visuals are also not that impressive. Details lacking more compared to previous Halo's. Explosion effects and decals are less impactful. Radgolls barely last, and dead vehicles barely remain as long. No collision, terrible desync/delayed hit or melee registration, constant dying behind walls/cover. Triple keybind support and viewmodel adjustments, but forgot the granularity a Mouse needs to properly configure one's aim.

These issues may someday be fixed, but stay away until proven so. At least until Forge.
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esnupi Mar 27 @ 4:01am 
𝐌𝐘 𝐏𝐑𝐎𝐃𝐈𝐆𝐈𝐎𝐔𝐒 𝐏𝐄𝐍𝐈𝐒 𝐈𝐍 𝐁𝐈𝐎, 𝐂𝐇𝐄𝐂𝐊 𝐍𝐎𝐖!
𝗱𝗮𝗻 Feb 29 @ 12:35pm 
*pulls out glock*..."Oh I'm sorry, I didn't mean to interrupt. You were saying? No please, continue... I'd love to hear the rest of this fantasy of yours. EVERYONE ELSE SIT DOWN AND SHUT UP! What's the matter, gamer got your tongue? You seemed so talkative before, what changed? Oh this? Yeah, this is normal to carry where I'm from, but I wouldn't be surprised if it's the first real one you've seen. No, don't look at anyone else, look at me. Look at me because I'm the one in control of your life right now. I'm in charge. No, don't cry, that's not going to help you. Not even a little. Wanna know why? Because at this very moment, here and now, as far as you're concerned I'm God and unless you play your cards right, I could very well be the last thing you ever see. So save your tears for someone who cares and choose your next words really ♥♥♥♥ing carefully now you stupid French ♥♥♥♥♥. You disgusting ♥♥♥♥♥. Because this is my show now
swim Feb 6 @ 9:38pm 
check your discord dms

xoxo <3
Dechi Dec 31, 2023 @ 5:45pm 
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snow Dec 29, 2023 @ 9:47am 
Here's to a Christmas filled with high FPS, low ping, and epic wins! May your loot be legendary. and your gaming chair extra comfy, Merry Christmas, gamer friend! 🎮🎄🚀
ratio Dec 16, 2023 @ 4:13pm 
:faithmikey: