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Recent reviews by Aric The Mad Doktor

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Showing 1-10 of 16 entries
4 people found this review helpful
48.3 hrs on record (20.0 hrs at review time)
Good campaign, very unique art style, its really nice just to watch the different mechs move around, multiplayer seems fairly balanced so far as far as factions go, though maps are a bit lacking, if your not 100% sure on this game you can wait till the end of september and see how many of their planned updates they hit.
Posted September 8, 2020.
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No one has rated this review as helpful yet
1.0 hrs on record
Funny game with lots of potential replayability due to all the options for each of the task you have to do, certainly worth five dollars.
Posted July 21, 2020.
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1 person found this review helpful
11.6 hrs on record (7.1 hrs at review time)
Great game if you enjoy more of a walking simulator/storyline themed game with some very light combat and survival mechanics, in my opinion, had a really nice atmosphere, and the scaling on the environment as well as gods you do see really helps make it that much better, the best part of the game for me was seeing the other worlds like helheim and Neifelheim, though your generally not in them very long, game has very nice graphics, and a decent amount of backstory notes scattered around in the form of audio logs. I personally didn't encounter any bugs, or bad performance, though even though the game has a bit of a combat mechanic its pretty basic and really just a single attack you unlock later on, though the boss had a nice feel and setting for its fight. The game is probably more of a survival game on higher difficulties, though I've only played it on viking/normal so far so can't say for certain, but if you just enjoy taking in the environments and back story through the audio logs its a Viking is probably the best difficulty for it.
Posted September 2, 2019.
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No one has rated this review as helpful yet
13.8 hrs on record (13.8 hrs at review time)
Really nice city builder with rpg elements attached, graphics are certainly showing a bit more, but the game over all has held up well
Posted July 2, 2019.
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5 people found this review helpful
11.8 hrs on record (9.1 hrs at review time)
Early Access Review
A very nice mix of rts, fps, and city building, I ceartainly recommend it if you understant what early access is, bugs, not a completed game, and the such, but even if the game wasn't in early access, its just about at the point of being more than worth its current price any way, with what content is ingame already, the developers having been doing very quick upates, with about a week or two between each, and the game seems to contain a lot of key foundations for many of the planned features, such as rts combat, rpg combat, city building, but if your on the fence it may best to wait till after the game is updated with the next set of core features, since they'll some very nice improvements.
http://steamcommunity.com/app/621070/discussions/5/2381701715724279014/

http://www.larkonstudio.com/Images/RoadMap_October.jpg
Posted November 2, 2017. Last edited November 2, 2017.
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1 person found this review helpful
3.9 hrs on record
A very nice warhammer fantasy naval game, with new content still being added, has a bit of everything, ship boarding, ship combat, port interactions, sea monster hunting, two campaings so far, one for grand father nurgle, one for the Blood God, game wasn't going to have melee combat for the player originally, but the developers added it as a requested feature, and continue to improve, even with the games release.
Posted August 17, 2017.
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60 people found this review helpful
68.3 hrs on record (18.1 hrs at review time)
Pretty enjoyable game(in my opinion), with a unique twist on the original dawn of war building and requistion points, along with a bit of dawn of wars two's mechanics, has a main hero for each faction, along with a super unit/walker, along with elite squads, some multiplayer games can be a bit micro managment intensive, if the players your playing against know what their doing, though you do have the option to play against ai, which start out hard, since their fairly good at grouping and swarming early game, but aren't very difficult late game, hopefully more factions or units for existing factions are added, since rosters seem a bit small as is, though most of the units that would be usefull in table top are included, so the game could mostly just use more factions if nothing else.


Edit: also whoever designed the Waaagh! towers deserves a massive pay raise, all they need are goff rockers instead of speakers.
Posted April 27, 2017. Last edited April 27, 2017.
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9 people found this review helpful
14.8 hrs on record
Early Access Review
When the game first released, I would of been pretty iffy about recommending it, but its in a pretty good place now, and if it gets finished it'll be a pretty awesome survival game, landscapes kinda has a dark souls/skyrim feel, monsters are kinda of the same, game defintly needs some fine tuning, but has come a long way from the first day it was in early access, could maybe use a few more single player elements.
Posted January 12, 2017.
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1 person found this review helpful
13.6 hrs on record (3.4 hrs at review time)
First off, I personally haven't had any bad performance issues, outside of one bug with an autocannon, and ai teammates not really using melee when they should, also have not experienced any crashes, and am currently playing the game with max settings. One of the best things about this game is all the little bits of lore accurate stuff you will see all over the place, loading sentinals all over the place, tech priest, and just tons of small things, gameplay isn't to bad as long as you enjoy games like left for dead, killing floor and things like them, where you fight waves of stuff, I personally really have enjoyed the combat in the campaign so far, though haven't played multiplayer yet, out side of the beta.
Posted December 15, 2016.
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1 person found this review helpful
1 person found this review funny
0.0 hrs on record
(pre-ordered) Chaos is a nice race to play as, I personally enjoy all the "Evil" races, and chaos is probably the most enjoyable out of the bunch, nothing quite like having a group of chaos giants charging unit after unit with a big kholek sun eater supporting them, chaos defintly has a nice anti-hero feel to them, with their ability to spread corruption and tear most infantry apart, they certainly make an enjoyable rush fashion, though can get more difficult later on when everyone decides to single you out and are c@ck blocking your attempts on their cities, empire can be really bad for this, so they can starve you out money/favour wise if you don't have some armies spread around the map. Chaos probably should of been included as a main faction, but if you buy the dlc you probably wont regret playing as them, if you take the time to learn to play their aggrssive hoard style.
Posted August 24, 2016.
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Showing 1-10 of 16 entries