A solid little puzzle game with some rather nice 2.5d eye-candy, this one's not especially lengthy so maybe catch it in a sale if you begrudge paying roughly £2 an hour for your entertainment. Well worth the small sum I paid for it, if only for the atmospheric design, which helped give some depth to what is a fairly simple puzzler at it's core.
A feel-good feast of quadrilateral quandaries in a minimalist microcosm. Thomas Was Alone is simplistic in design but superb narration from Danny Wallace brings it to life and gives this game a personality all of it's own, entertaining and self-aware.
Taking me about four hours to complete, it is not without it's flaws but I got a lot more from this title than I'd anticipated and would recommend it to anyone looking for a light-hearted, casual puzzle experience.
The game itself contains a lot of interesting ideas which have clearly had a lot of thought put into them, however I'm unsure all of that time was well spent. It is ridiculously short and while it might be praised for fitting a lot into a short time period, I don't think it was necessary for the game to be so condensed, there was just something missing. I recommend downloading Gravity Bone (the previous game in the series, which is free) and trying that out to see if you enjoy it (if you can get it working on the correct resolution that is, the game is an arse), then consider whether or not you'd pay for it because TFOL is the same length, essentially. Also, the game crashes no less than Gravity Bone for your money, the only upside of the duration of the game being that when it (inevitably) crashes, you don't have far to go to get back to where you were, though you will have to change all your settings again. One neat feature is that you'll never have to go to all the effort of pressing 'Esc' and exiting the game through the menu, as it will definitely crash before you do, buttonless game closing.. the future!
Ultimately I'd like to see some of these ideas put into a game of more worth and substance, whether in the Citizen Abel series or otherwise. My favourite part of the game was probably the developer commentary, which should never be the case in any form of entertainment, though nice to have it nonetheless. This game should be free, to garner interest in a much more substantial game based on it, unfortunately that was done with Gravity Bone and this is what we got. Perhaps there is hope for the future, kickstarter? Something real please and I'll pay money!