Death From Above
Fear the skies.
Yes, I had a ton of free time on my hands.
|
Last Online: 30 mins ago
¤М٥пҚ¤ Єdŋоŋ // #L4Dnao
In-Game
Left 4 Dead 2
«ŖΛǤЄ» Crazy Wavicle
In-Game
Titan Quest
єєvєє ๏̯͡๏ #L4Dnao
In-Game
Left 4 Dead
=L4DA= Ctr77 ★☠★☣★
In-Game
Left 4 Dead 2 - Join
[DT][No.3]Pte.Haras -ED-
In-Game
Call of Duty: Modern Warfare 2...
BINGE LEFT CLICKS CHARGERS
In-Game
Left 4 Dead 2 - Join

Gamer. Writer. Conversationalist.
Ben Croshaw's theory of why Online Gaming has taken a drop in the last few years.
"When you play online with someone, you're not a human being to them. You're just another little mewling voice in the magic box of secrets. If you're not in the same actual room, poised to punch them in the face, only their entertainment matters. You might as well just be an AI bot that swears. Surely playing against an actual AI bot would be preferable. They might not speak and get stuck in corners a lot, but at least they'll never ragequit, and you can program them not to shoot you, and you don't have to pay broadband internet fees for the privilege.
I'm a believer of Penny Arcade's Greater Internet Fuckwad Theory: "Ordinary person + audience + anonymity = fuckwad." I would suggest a few alterations, though, such as removing the "+ anonymity" part. And the "+ audience" part. The default state of all human beings is fuckwad. The only reason they don't always act like fuckwads is because they're afraid of getting punched. So they're not just fuckwads, they're cowardly fuckwads."
I never accept random group invites unless I know you well. Don't even waste your time.
Fear the skies.
Yes, I had a ton of free time on my hands.