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Recent reviews by Sniper King

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Showing 1-10 of 51 entries
No one has rated this review as helpful yet
12.6 hrs on record
This is truly one of the games of all time.
Posted December 9, 2022.
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1 person found this review helpful
48.0 hrs on record (22.2 hrs at review time)
Story is pretty good. Combat is Dark Souls, so also good. Gameplay outside of combat is awful. 90% of the game is wandering around doing ♥♥♥♥♥♥, repetitive climbing and jumping sequences and it is paired with a ton of backtracking just to make it that much worse. Hopefully that nonsense will be dropped down to about 10% for the sequel, since it can be fun at times. Customization is quite lacking, despite all the praise you might hear for it. There are a ton of different options for lightsaber customization but only a handful of them actually look decent so it is a huge waste. The different outfits are just color swaps, and there are only 4 different styles of ponchos with the rest just also being color swaps. 7/10
Posted May 8, 2020.
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No one has rated this review as helpful yet
39.5 hrs on record (22.6 hrs at review time)
Overall, this is a great game that is well worth the price. It has very solid gameplay mechanics that are fairly easy to learn but take quite awhile to get good at. The game is lacking one very important mechanic, though, and that is the ability to add spin to your shots. This doesn't make too much of a difference because the greens don't have much of an effect on your approach shots MOST of the time, but when they do...well, that takes us to the number one problem with the game. Whoever was responsible for designing the greens on the official courses should be fired and blacklisted from ever working on a golf game again. They are absolutely atrocious and impossible to read 90% of the time. The putting mechanics themselves are fine but they do not work at all when the greens act like they have invisible mole hills everywhere on them. Of course, this problem basically goes away if you just play the unofficial courses, but a lot of the achievements are tied to the official courses and they are the only courses you can play offline. Career mode is also an online only mode, which is annoying if you have unstable internet like I do. The customization requires a connection to buy new items with the in-game currency, but after you have them, it doesn't seem to matter. The customization options are pretty minimal, and completely cosmetic, I should mention, with most of the options having very little visual differences between them, but it isn't too big of a deal. The game also has a custom course builder and you can upload your own courses, which is where the unofficial courses come from, but I haven't spent too much time in it so I don't how easy it is to use or any of that, but there are some truly amazing user-created courses out there so it has to be somewhat decent.

TL:DR
-Solid gameplay with the exception of no spin
-Official Courses all have garbage greens
-Online required for many features
-Minimal customization that is purely cosmetic
Posted April 16, 2020.
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No one has rated this review as helpful yet
3.9 hrs on record
A fantastic stealth game that you can play with friends.
Posted November 6, 2019.
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No one has rated this review as helpful yet
43.8 hrs on record (13.9 hrs at review time)
The b@stard child of the Arkham series. The story is worse than any of the others, the voice actors are different for no reason, and the boss fights must have been designed by someone who never played the other games. Despite all that, the gameplay is mostly the same, so it is still fun. Also, it has a multiplayer mode which was honestly one of my favorite multiplayer experiences of all time. Unfortunately it wasn't popular, so it died with this game. There are still some servers running it, though.
Posted November 6, 2019.
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No one has rated this review as helpful yet
311.7 hrs on record (78.9 hrs at review time)
It often has gamebreaking bugs. Occasionally the skeleton crew of developers update the game to fix them, and usually break it worse, but when it does work, it is a fantastic game. It is one of the best stealth/action games out there.
Posted November 6, 2019.
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No one has rated this review as helpful yet
163.4 hrs on record (95.4 hrs at review time)
The story is not as good as City or Asylum, but the gameplay has greatly improved, so there is the give and take there, but still ultimately resulting in this, just like its predecessors, being one of the best games ever made.
Posted November 6, 2019.
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No one has rated this review as helpful yet
54.0 hrs on record (33.1 hrs at review time)
The sequel to one of the best games ever made, and coincidentally enough, also one of the best games ever made. It takes everything that Arkham Asylum did right, and does it even better. Also, it has my favorite boss fight in any game ever.
Posted November 6, 2019. Last edited November 6, 2019.
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No one has rated this review as helpful yet
33.3 hrs on record (23.2 hrs at review time)
One of the best games ever made. A perfect blend of stealth and action gameplay. Also makes you feel like Batman meme.
Posted November 6, 2019.
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No one has rated this review as helpful yet
319.0 hrs on record (99.3 hrs at review time)
I did not enjoy this game as much as Origins. It did some things better, and quite a few things worse.
Things it did better: -It runs better than Origins. Ubi upped the optimization for this one.
-More added RPGness in the form of choices. And yes, they do actually matter.
-Lightened the extremeness of the level progression system. Fighting enemies above your current level is now solely a fun challenge as opposed to being a literally impossible task. Did in fact kill and enemy 50 levels above me. This was especially improved when it comes to the "Assassination" ability, but that ties in with the next point.
-The skill system works very well for the Hunter and Assassin trees. The Critical Assassination skill, in specific, allows you to kill enemies above your level and do massive damage to the Bounty Hunters. The Hunter skills are a blessing, because instead of changing bows to use different moves like in Origins, you can do all the same moves from Origins with the same bow. Plus they added some cool new ones.
-After level 40ish, the gear system is better. The Legendary gear sets actually become worth it for reasons I will mention later. And the most important thing, you can change the look of any gear piece to the look of any other gear piece you have collected at will. Fashion Souls done right.
-The Actual bosses of the game are awesome. Who doesn't want to fight the Minotaur after all?
-You can now travel on your Trireme whenever you want instead of waiting for the Aya missions like in Origins. The naval battles are worse than Origins and still aren't anywhere close to Black Flag, but it is nice to be able to have a boat again. Though, there is way too much empty space in this game, especially on the water.
-The new "Conquest Battles" are awesome. They portray the chaos of a battlefield pretty well and there is almost always one happening after you unlock them, so you can get your fill whenever.


Things it did worse: -The gear system, as I mentioned before is really bad until you hit the higher levels. This is because you will level up so quickly at the beginning that every new piece of gear you get will be 10x better than what you had before, making even new standard swords you find better than Legendary weapons. You can upgrade weapons to your current level, but it costs way too much to do it and again, it will be obsolete in no time. Origins avoided this problem for armor by simply having it upgradable only. And upgrading weapons to your current level didn't cost a ludicrous amount of resources.
-The Combat skills suck. Some of them can be fun, but they completely ruined everything that Origins did right with the combat. It makes combat way more clunky and mostly just a special skill spam fest instead of the precise, actual skill-based combat of Origins. It makes the combat less like Dark Souls, and more like an MMO. Also, every enemy has some of the skills too, and they interrupt your attacks. In Origins, only the Phylakes and bosses had/would use the skills and the rarity of this is part of what made them so fun to fight. Speaking of...
-The Bounty Hunters, which are the replacement for the Phylakes, are a massive downgrade. Some parts of the system are cool, like being part of the Bounty Hunter ranking system and competing with them, but they aren't that special compared to the Phylakes. They are pretty easy to beat, and they are everywhere. You could spend all day fighting them if you wanted to, and there are an infinite amount of them. The rarity of the Phylakes and the fact that they were the toughest enemies around, even compared to the Story bosses is what made them so fun.

TL:DR - This game is fun and still well worth the play, but if you really enjoyed Origins and were "looking for more of the same" like me, you will be slightly disappointed.
Posted November 6, 2019.
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Showing 1-10 of 51 entries